(She/Her)
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A couple days ago Freeze discovered that changing the Music and Sound options in the SNES version leads to lower loading times when starting levels from passwords. I did some statistical analyses on console and emulator to see how much this would impact runs, you can see the results here: https://docs.google.com/spreadsheets/d/1TerCoNwO5OSs2nQzOZ0EsjCt9G-j2_efFqSazNlQ8ng/edit?usp=sharing Here are my notes in case you don't want to see the document: Because of this issue, we decided to ban any manipulation of the Music and Sound options. For runs, they have to always be "ON", and also never be turned "OFF". This is very important because the Music option reduces loading times even if you turn it "ON" after turning it "OFF". |
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