Scoring and Ranks
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Scoring and Ranks
Updated 8 months ago by Searo

Rank

Ranks are determined by score given the following ranges with S being the highest

  • S: >= 3000
  • A: 2499 - 2999
  • B: 2000 - 2499
  • C: 1500 - 1999
  • D: 1000 - 1499
  • E: < 1000

Score

There are two main ways to increase your score, remaining time and defeating enemies. If you are struggling to get an S rank on a specific level and it seems like it is impossible even going through quickly then make sure you aren't missing any extra time clocks. A handful of clocks are actually given by talking to the hint roosters, at least one requires talking to them twice to get it.

Remaining Time

Time adds 10 score for every second you have remaining at the end of a level, the one caveat is that the displayed time rounds up heavily so if you have a remaining time of 289 showing then your end score will be something like 2883 assuming your actual time remaining is really 288.3.

The two main ways to increase this bonus is to quickly run through the levels but also to make sure you grab any and all extra time clocks as those give 20s (200 score) and 50s (500 score) respectively. I have not found any clocks that were not worth the extra time spent to get them since none of them should take more than 20 seconds but there may be some exceptions.

Defeating Enemies

The other main way to increase score is by defeating enemies. Every enemy has a different score value with some being very negligible and others being absolutely necessary for S rank. Below is a table summarizing the enemies in each level, their count and their point values to get an idea of how much time they are worth.

World | Level | Enemy | Score | Count | Total


Jungle | 1 | Mole | 1 | Inf. | X1 | X0.10

Jungle | 5 | Boss | 660 | 1 | 660 | 60.60


Music | 1 | Hammer | 20 | 19 | 380 | 30.80

Music | 1 | Flame | 20 | 6 | 120 | 12.00

Music | 2 | Bell | 30 | 6 | 180 | 18.0

Music | 2 | Ship | 100 | 5 | 500 | 50.00

Music | 3 | Drum | 80 | 12 | 960 | 96.00

Music | 4 | B.Drum | 100 | 4 | 400 | 40.00

Music | 5 | Boss | 700 | 1 | 700 | 70.00


Water | 1 | Snake | 100 | 16 | 1600 | 1600.00

Water | 3 | Shrimp | 100 | 6 | 600 | 60.00

Water | 4 | Boss | 550 | 1 | 550 | 55.00


Desert | 1 | Scorpion | 100 | 10 | 1000 | 100.00

Desert | 2 | Scorpion | 100 | 17 | 1700 | 170.00

Desert | 5 | Boss | 450 | 1 | 450 | 45.00


Arctic | 1 | Penguin | 200 | 4 | 800 | 80.00

Arctic | 2 | Eskimo | 200 | 3 | 600 | 60.00

Arctic | 2 | Seal | 200 | 3 | 600 | 60.00

Arctic | 5 | Boss | 400 | 1 | 400 | 40.00


Magical | 1 | Bear Thing | 300 | 4 | 1200 |120.00

Magical | 2 | Ghost | 1 | Inf. | X1 | X0.10

Magical | 4 | Bear Thing | 100 | 4 | 400 | 40.00

Magical | X | Boss | 1 | 530 | 530 | 53.00


Trick | 1 | Bird | 100 | 6 | 600 | 60.00

Trick | 1 | Spring | 100 | 3 | 300 | 30.00

Trick | 2 | Bird | 100 | 2 | 200 | 20.00

Trick | 3 | Bird | 100 | 3 | 300 | 30.00

Trick | 3 | Spring | 100 | 3 | 300 | 30.00

Trick | 3 | Car | 100 | 6 | 600 | 60.00

Trick | 4 | Mouse | 10 | 6 | 60 | 6.00

Trick | 4 | Spring | 100 | 5 | 500 | 50.00

Trick | 4 | Bird | 100 | 4 | 400 | 40.00

Trick | 5 | Boss | 650 | 1 | 650 | 65.00


Tumble | 1 | Demon | 100 | 4 | 400 | 40.00

Tumble | 1 | Hawk | 100 | 5 | 500 | 50.00

Tumble | 3 | Knight | 100 | 10 | 1000 | 100.00

Tumble | 4 | Knight | 100 | 10 | 1000 | 100.00

Tumble | 4 | Bunny | 350 | 2 | 700 | 70.00

Tumble | 5 | Boss | 900 | 1 | 900 | 90.00


Bonus | 1 | Pencil | 100 | 3 | 300 | 30.00

Bonus | 1 | Triangle | 200 | 4 | 800 | 80.00

Bonus | 2 | Pencil | 100 | 4 | 300 | 30.00

Bonus | 2 | Protractor | 100 | 2 | 300 | 30.00

Bonus | 2 | S.Triangle | 150 | 2 | 300 | 30.00

Bonus | 2 | Triangle | 200 | 2 | 400 | 40.00

Bonus | 2 | Toaster | 100 | 1 | 100 | 10.00

Bonus | 3 | Pencil | 100 | 3 | 300 | 30.00

Bonus | 5 | Minions | 350 | Inf. | X350 | X35.00

Bonus | 5 | Boss | 1900 | 1 | 1900 | 190.00

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Players
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