Enable 'All Units available' in Campaigns
Updated RaggedDan
by Not everyone knows that you can enable all units in-game, (please don't use custom units because they're banned but) base-game units and secret units are all perfectly allowed - they briefly didn't work due to some bugs leading up to full release but now it's all fine!
(Guide)
Step 1: Go to settings from the main menu
Step 2: Click on the gameplay tab at the top of the screen
Step 3: Make sure 'Unlock all units in campaign levels' is set to 'On'
Load Remover
Thanks to the efforts of Streetbackguy and CGF, we can now remove the loading screen time from all categories on the boards.
This will not be required for runs to be valid, however, if it isn't used the run time will be the same as it always has been, where the Load-Removed Time column has the
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