Hi all! So as you all likely know, Landfall reduced the available factions in-game and as far as I'm possibly able to find out this will not be reversed, All affected categories have been broken into two deviations:
- All Units
- Reduced Units
Reduced Units:
- Renaissance
- Dynasty
- Introduction
- Pirate
- Spooky
- Wild West (If you happen to currently hold a record in one of the above then it will likely never be broken)
Non-reduced units:
- Adventure
- Challenge
- Simulation
- Legacy (Has been changed but the only current run doesn't take advantage of currently disallowed units, so it doesn't make sense to split)
In addition to these changes:
- Cheerleaders have been unbanned as Landfall made them more balanced some time ago and I didn't notice (sorry)
- Full Game has not got two faction categories apart from the Original 7 which does.
- The two 'in-between' full-game categories (being '+ Simulation' and '+ Simulation and Wild West') have been moved to a miscellaneous sub-section on the Full Game tab
Essentially, this means there are 6 brand new categories that are now fair and will be runnable once again. You are still welcome to do runs and submit them to the All Factions section but I imagine you'll have a hard time getting a record. Thanks for taking the time to read this and apologies I didn't go with this sooner; haven't had much free time, and the community seemed to think this was some kind of glitch for a while.
If you have any questions or improvement suggestions to the fixes then please post them here
Thanks for all the work! I guess time to rerun everything with cheerleaders! What was the change that made them more balanced btw?
Sorry, I didn't see this until now! It was about a year ago where they changed something about them which prevented them from crashing the game which was apparently a problem back then - they also gave them a greater/more spread out cap for forcing units to attack faster, so you could make them go faster than ever before but it now takes more cheerleaders to achieve that.
Thread will be locked and discarded soon because it's no longer relevant
Thanks to the efforts of Streetbackguy and CGF, we can now remove the loading screen time from all categories on the boards.
This will not be required for runs to be valid, however, if it isn't used the run time will be the same as it always has been, where the Load-Removed Time column has the