Unlock All Characters in 2h 33m 04s 370ms by
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | -The Quick Grind Gold | 2m 49s 327ms | 2m 49s 327ms |
2 | {Marth}Unlock Gold | 0m 50s 427ms | 3m 39s 754ms |
3 | -Classic Mode Gold | 4m 50s 055ms | 8m 29s 809ms |
4 | {Roy}Unlock Gold | 1m 16s 718ms | 9m 46s 527ms |
5 | The Grind Gold | 1h 44m 59s 981ms | 1h 54m 46s 508ms |
6 | Jigglypuff Gold | 0m 32s 667ms | 1h 55m 19s 175ms |
7 | Dr. Mario Gold | 1m 01s 263ms | 1h 56m 20s 438ms |
8 | Pichu | 0m 32s 998ms | 1h 56m 53s 436ms |
9 | Falco | 0m 51s 860ms | 1h 57m 45s 296ms |
10 | Young Link | 0m 32s 056ms | 1h 58m 17s 352ms |
11 | Ganondorf Gold | 0m 56s 617ms | 1h 59m 13s 969ms |
12 | Mewtwo | 0m 51s 503ms | 2h 00m 05s 472ms |
13 | -Adventure Mode | 13m 51s 518ms | 2h 13m 56s 990ms |
14 | {Luigi}Unlock Gold | 0m 49s 031ms | 2h 14m 46s 021ms |
15 | -Pichu Gold | 0m 45s 127ms | 2h 15m 31s 148ms |
16 | -Pikachu Gold | 0m 32s 459ms | 2h 16m 03s 607ms |
17 | -Jigglypuff Gold | 0m 31s 584ms | 2h 16m 35s 191ms |
18 | -Mewtwo | 0m 40s 875ms | 2h 17m 16s 066ms |
19 | -Roy Skipped | — | — |
20 | -Young Link | 0m 47s 075ms | 2h 18m 03s 141ms |
21 | -Link | 0m 38s 265ms | 2h 18m 41s 406ms |
22 | -Sheik | 1m 20s 103ms | 2h 20m 01s 509ms |
23 | -Samus | 1m 03s 455ms | 2h 21m 04s 964ms |
24 | -Kirby | 0m 40s 451ms | 2h 21m 45s 415ms |
25 | -Ice Climbers | 0m 52s 933ms | 2h 22m 38s 348ms |
26 | -Ness Gold | 0m 42s 164ms | 2h 23m 20s 512ms |
27 | -Fox Gold | 0m 35s 290ms | 2h 23m 55s 802ms |
28 | -Falco | 0m 45s 840ms | 2h 24m 41s 642ms |
29 | -Dr. Mario | 1m 57s 370ms | 2h 26m 39s 012ms |
30 | -Mario Gold | 0m 37s 231ms | 2h 27m 16s 243ms |
31 | -Luigi | 0m 39s 532ms | 2h 27m 55s 775ms |
32 | -Bowser Gold | 0m 35s 942ms | 2h 28m 31s 717ms |
33 | -Peach Gold | 0m 58s 835ms | 2h 29m 30s 552ms |
34 | -Yoshi Gold | 0m 45s 527ms | 2h 30m 16s 079ms |
35 | -Donkey Kong | 0m 34s 888ms | 2h 30m 50s 967ms |
36 | -Captain Falcon Gold | 0m 38s 159ms | 2h 31m 29s 126ms |
37 | -Ganondorf | 1m 13s 229ms | 2h 32m 42s 355ms |
38 | {Mr. Game & Watch}Time Gold | 0m 21s 710ms | 2h 33m 04s 065ms |
Possible changes to legality of Slippi Emulator runs
Hello everyone. It has come to our attention that Slippi emulator has added a few bugs with how it handles spawn locations and other coding oddities. Thing like CPUs spawning in odd places where they can be stuck in the ground. Simply spawn in the middle of the stage, inside eachother or even in the
Recent runs
Level: Target Test
Level: Target Test
Level: 10-Man Melee
Level: Target Test
Level: Target Test
Moderators