mikewillplays22mikewillplays22 (He/Him)
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This already sorta exists for the flight levels, but it would be cool for it to apply to every level, timing would start when movement is first possible and end when every collectable is collected. |
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The reason why the flight levels are individually ranked is because they have an in-game timer |
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(They/Them) |
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(He/Him)
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This actually already is tracked by a runner named Flazuki! They’ve been tracking the community golds for 120% for quite some time now. I’m sure their spreadsheet is publicly available |
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Valen_the_DragonValen_the_Dragon (They/Them)
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I know other people have been talking about it, but if we get codes that could active the timer outside of flights, this could certainly gain more interest, and I would certainly be interested in it. Until then it's just a bit too much of a pain for anyone to want to bother with, checking the vid every time to see if you actually PBed. |
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(He/Him)
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@Fady180Fady180 would hate for someone to get a new best in-level time but not comsob because of losing time in overworld. |
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(He/Him)
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Oh yeah homeworld movement, ah well it’s still good to factor that in cause IL’s should be used to improve overall skill within a split rather than a level in isolation in my opinion but I’m sure some would disagree. |
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(He/Him)
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both useful yes, just there tends to be more intricacy in the levels themself, save for High Caves with the alternate MC HW start, and DW wallglide. |
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I'm currently working on this. Also, at least in the beginning, I wouldn't keep track of a full leaderboard - just the best time. We will see how far this goes and how many people are interested. |
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Marsh_GLMarsh_GL likes this. |
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