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his is all-stars with super mario world allowed to be used. |
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I believe so |
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Sure, although it is slower. |
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How is it slower? |
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It's the English version, which loses time on save boxes and switch palaces, compared to the Japanese version. |
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My runs don't use p-switches if they do there like 1 yump or somethin' |
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Every save box is still going to lose you time on English. |
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damn, sd2snes is expensive and I don't own a sfc, how would I get it too work besides emu since I don't use emu only to recreate runs for retiming. |
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You don't need an SFC to play J carts. There's two tabs that you just break off on the console with pliers and it will allow you to play J carts. That's what I and many others do. You're not going to hurt anything by breaking those tabs off. You can get J carts pretty cheap. |
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Does that mean the SNES is not region locked it just has 2 plastic tabs preventing pal and ntsc-j from being inserted, did I just learn something???? |
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So the thing is the only category that doesn't lose time on English is 0-exit (maybe some meme categorys) |
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some games have pal lockouts, but U and J consoles are pretty much the same. and pretty much yes |
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Good I might try that, and will my snes games still play |
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Yup. |
AnnoraxAnnorax
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You could also take the PCB out of the J-cart and put it in a US cart shell, which eliminates any chance of damage to your US console. |
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Hey guys, related to which cart's are and aren't valid for runs, I've just got a supereverdrive, can I run SMW on that or do I need to pick up an actual original cartridge? I figured at worst the supereverdrive would be considered closer to an original cart than pc emulation but wasn't sure. Cheers |
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Running on flash carts is completely fine. |
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Thanks! 🙂 |
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in what version? |