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100% or any% |
wiiarctuswiiarctus likes this. |
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I could see the individual worlds/level leaderboard being the same as on the Sunshine board. 100% IWs would sound like a really new fun thing. |
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That sounds interesting, however there might be a problem. I'm pretty sure when you get a moon, it is completely gone, and not grey-ed out like in other games, so that would make it harder to do them. |
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Maybe once you complete the game their is a option to redo certain parts? |
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When you grab a moon its still there. Does it in the demo. Its just transparent like past games |
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Honestly, if the game has an IL setup similar to SM64 or SMS, I wouldn't even bother making IL leaderboards. Those boards are very inaccurate since practically none of the full-game category runners bother to submit there, leaving them to be filled by randos who want arbitrary WRs. Trying to keep track of ILs from full-game runs, especially for super popular games, is totally impractical unless it was somehow automated with LiveSplit. And no, segments are not the exact same as levels; look at A Hat in Time for an example of that. |
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I actually got a bunch of different ideas for stage RTA: - Any% - when first arriving at the kingdom, collect as many moons as you need to leave; end with the odyssey cutscene I'd really like to see Any% and first-trip 100%, at least |
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I think getting the World Peace moon in a kingdom could be a cool category, in some at least. Like in Sand, it'd be demo% + the second boss. |
IlluminaTeaIlluminaTea likes this. |
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I think there should at least be a category for beating the world for the first time |
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Stage RTA 100%: |
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All Purple coins in a world would be a cool level leaderboard. (Can you get all Purple coins before beating game?) |
IwerSonschIwerSonsch likes this. |
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I don't think you'd have to do this before beating the game, since you aren't forces to collect purple coins on your first visit |
artman40artman40
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Purple coins would definitely be a good addition as collecting them won't stop the game for a moment. |