I use Nestopia on a keyboard, so it's bound to happen that I hold left and right simultaneously at some point. Though, I have Nestopia cancel any L+R inputs, the problem emerges when I'm preforming Devil's Spell. Instead of releasing right to clip into the pipe, I hold left to cancel right (L+R). Which is basically exploiting the emulator. It seems kind of "cheaty" to me, so I'm just asking to clarify if those are valid inputs, since "right, release" and "right, right+left" output the same thing. I'm still kind of new to SMB2-J, so I'm sorry if this is just me being paranoid.
Turbo/Autofire and left+right/up+down are banned. <- I copied that straight for the rulelist. So it's easy to say L+R isn't allowed. Also, if you're a beginner to Lost Levels speedrunning I recommend to not go for any glitches in the game. It's better to just get a simple PB first.
That wasn't my question though (though I understand, I'm horrible at explaining). I meant I have L+R disabled on Nestopia (meaning pressing L+R outputs nothing). So I could technically opt for doing "R, R+L" instead of "R, Nothing" since they would do the same thing. I was asking if that was allowed
The L+R input is never registered so its not against the rules.
Kinda up to you if you feel good about submitting runs that exploit the emulator though.
Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB2J mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the