i found that the jump spot is bigger than i thought you can jump from anywhere on the slope It's a mouse position
i added the mouse position to my practice mod https://scratch.mit.edu/projects/839621127/
i fixed it discovered you got to avoid touching the incline instead jump off the edge and jump to the crusher on the next screen* https://scratch.mit.edu/projects/839621127/ *There called scenes
oh... oh no the practice mod runs at a different frame rate than normal scratchy 1 meaning it's inconsistent. maybe i don't know it might work
You know how momentum conserves between stages i was thinking that after the red door it might be possible to get onto the upper section of the next stage next to the checkpoint. that would save a couple of seconds.
i tried i might retest it but i think scratchy get stuck in the wall and dies becouse of the script if touching > 0 broadcast die also he would get stuck in the wall.
i was thinking about the crusher whats the lag between versions so i did a test https://streamable.com/3suumb i now know that compiler is Spelled wrong
practice mod still has the key door loaded when the others don't meaning we need lag the same amount of lag
Made a new category for All Fish, the timing was incredibly off and wrong and the fact that All Fish is faster than Any% makes absolutely 0 sense so I changed the timing to normal.