I recently submitted a run that had to be retimed because the autosplitter I used didn't do it properly.
I'm wondering if someone could tell me how the autosplitter should be set up for All Emeralds so that the mods don't have to retime my run the next time I submit one.
Right click on your splits > Edit Splits > Activate Autosplitter (make sure you dont have any kind of autosplitter enabled in Edit Layout, this would cause a confliction and it won't work correctly).
We'd still retime the run anyway for accuracy but this does make our job slightly easier.
Edit: Something that a lot of folks overlook - make sure you have the correct game selected in Edit Splits. It should look like this
All that is what I had before. Those were all the settings I had when I recorded the video so I'm not sure why it seemed like I wasn't using the autosplitter
Are you in CSSC discord Tygerman? It'd be a lot easier to discuss this there if you're not so we can get to the bottom of the issue because I just tested the autosplitter and it worked fine for me
Alright. Joined the server. What would you / people need from me there to figure this out so I can prepare it
If you post your issue in one of the s2-1992 channels, we can get the right people to help assist (such as autosplitter developers)
Hello Everyone!
Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp