No Bingo (Intro) Category Introduction + Category Extensions
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No Bingo (Intro) Category Introduction + Category Extensions
Posted 15 days ago by

Hi friends!

We've added No Bingo to RE4R, some of you may be familiar with something like this from RE3R. It's a new variable on SRC on the main boards and it's now split between Full Game and No Bingo again like RE3R. No Bingo will start just after Bingo time in the little hut just after you exit the town square.

There is a comprehensive set of rules and instructions for setting this up here:

This document explains:

  • The inventory layout you must have for No Bingo
  • How to set up a save correctly for No Bingo
  • How to show your inventory when you start a run for both PC and Console

For PC for now until we can get a script sorted, if doing No Bingo then Livesplit will be required as it will be resetting your IGT to 0 upon starting a new run, and changing your Action Points to the correct number. The rules are also now on SRC as well as the link to this document.

The Autosplitter has also been updated so that the game should automatically work even if the game gets updated again, as a result of this though your splits will have deactivated (Sorry about that) and you'll have to enable them again.

Category extensions are also live (I forgot to post this originally) But in category extensions we have No Merchant, Low% and Handgun Only.

Any questions/qualms feel free to @ me or if I missed anything coz my brain is frazzled from working on this all day.

Happy running!

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No Bingo (Intro) Category Introduction + Category Extensions

Hi friends!

We've added No Bingo to RE4R, some of you may be familiar with something like this from RE3R. It's a new variable on SRC on the main boards and it's now split between Full Game and No Bingo again like RE3R. No Bingo will start just after Bingo time in the little hut just aft

15 days ago
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