Loading times both into the level and out into the final score screen are wonky and can be longer or shorter depending on the performance of your device.
The WR holders load time into the level is 2.2 seconds and the load time out into the final score screen is 4 seconds flat
In comparison to my PB which has a load in time of 2.9 seconds and a load out time of 4.6 seconds
That's why I believe the timing rules should be changed to only contain the actual gameplay so that performance during load times does not have an affect on the final time. With the rules currently in place someone could have a faster gameplay time but have slower load times making their run not as fast as someone else's only because they have a better performing device. I believe this could make things more fair for people with slower devices such as myself and could make runs more accessible.
Thank you for taking the time to read this -Glycentrix
I will change all records to fit the new timing rule as I did with the other timing change, and this will of course only apply to records for IL and not full runs of the game.
yes, I have changed every time to match the new timing rules. except for full game runs of course
The new timing rule only affects Individual level runs, when it comes to full game runs it will go from beginning to end loading included
Massive category changes have been made, don't worry, all your runs are saved and resubmitted. Here's what's changed:
- Removed the Regular Bullets Only category as it was redundant and mixed all RBO runs with Limited
- Added categories for the new Underground levels
- Added an Aim Assist categor