Hey everyone, i found something during my practice.
I don't know if this thing is know but i don't see it on the forum so... ^^
well...
bravo ! so there are still things left to find about this game. I'll try to incorporate this in the run but for sure invincibility is a nice thing, and can never be useless.
you seem to be immune to only a certain kind of shots though : SBDs' blast won't hurt me, but their melee and charged blasts will. Also the gunship harmed you when destroying the forcefield
same for the spider droid, regular shots (when not taken directly) don't hit, charged ones do, AOE does, rockets do
it also works for the same kind of turrets :
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in Troika, but you are vulnerable to knives wielding trandos, while you resist the scavs' beam and shotgun shells and minigun
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in Wrath Of The Republic, resisting SMG but not concussion gun nor missile turrets neither mines
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in Overwhelming Odds, where it's particularly useful to tank the whole hangar while you slice the elevator terminal
- you will lose the effect by passing a level
- you can still use bacta dispensers without altering it
- you won't lose the effect by entering or exiting this or any other turret (that is strange)
this also works for the geonosian turrets, wich fires green concussion shots (allows to tank the elitebeam !)
it doesn't work for wookiee quad laser turrets it doesn't work for gunship turrets it doesn't work for trando missile turrets
This would work wonders in the hardcore run. What buttons do you press to do this trick?
just press 'use' once to enter the turret and then quickly 'use' again to exit it EDIT : not even quickly, it's just like devs forgot to remove the turret protective effect from the player
unfortunately it's quicker to do Overwhelming Odds the regular way I think this glitch will only help the hardcore run