Hello!
Currently the category rules are this: " -The timer starts when it finish the load -You have to finish the run after you pass the night of the 9 day "
I don't understand why this second rule is here. I would suggest the generic rules to be as such:
- The Timer starts when the loading screen finishes and the player has control over their character
- The run (of any category) is finished, and the Timer stops, when the player exits through the Bifrost, and the end-game screen appears.
Any other suggestions or additions to this?
"The bridge skip is considered like a glitch cause is not intended by the dev." Could you link to a source about that?
"Pre-kit and Golden Horns are resources that can be farm." We have a 99 horn limit, you can't really farm a lot even if you use a glitch to do so.
If pre-kits and horns are a problem then inherietly runes are a problem. While having a category that forbids those in order to see how a less of luck-based run looks like, the base categories should have no restrictions, I am fully supporting that!
Dont a few places have like pacifist runs that count the same video for non pacifist and pacifist runs? i dont see why not.
as @kicsivazz said the glitches will probably start letting the glitch board have its own differentiated times from the glitchless board.
English Fix Any%
The Timer starts AFTER the loading screen finishes and the player has control over their character
The timer ends when you kill Fenrir.
No glitch restrictions (bridge skip is allowed).
Starter Kits can be used.
Golden Horns : No restriction
English Fix: Glitchless
The Timer starts AFTER the loading screen finishes and the player has control over their character.
The timer ends when you kill Fenrir.
Glitches (such as Bridge Skip / Save and Reload) are not allowed.
Starter Kits can be used.
Golden Horns : No Restriction