We are currently discussing this issue, along with the minimal time save given by the removal of load screens. We will most likely either: A. Remove the load times as normal and keep them together in the same category or B. Separate patch categories depending on how much of a time save difference there is and if srdc's infrastructure would allow easily for a category split.
Are the load times consistent, though?
Edit: I'm asking this because I don't have the mobile version myself...
@Dwagon The minor time save comes from not getting fully stopped by certain loads, mainly the one in the hallway before collecting the batteries.
If you didn't know, two days ago Twitch announced that Highlights will now have a 100 hour storage limit meaning that you can only have a total of 100 hours of highlights on your Twitch Channel.
The change doesn't come to effect until April 19th, but today we will be implementing som