how r personnel runs hard, the only had part about them is the blind PaP
also acmg runs are hard as soon as you start running past top 5
for me it's acmg alien lab expansion no gp cuz you are running around the map like some dying meatball
bro killhouse is too optimized to be easy, acmg is literally just running around while killhouse has hyper-specific shots and that stupid annoying truss.
@ObviousPanDUH area 51 personnel runs are hard because
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2 ladder flick sections
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box tech
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blind pap
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super tight and cringe code press
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have to keep insane precision the entire time
@2busy4anybody dude just turn off one setting at notification settings
@lemoncoughdrop as a top 5 personnel runner, (yes ik you have wr but that's nerd shit) the blind pap gets easier with muscle memory, ladder flicks just go down to a rhythm to do them consistently, the code press can be cheesed with 3rd person, and box tech is not hard whatsoever. the only thing that i find agreeable is the precision throughout but acmg is as precise in that department and is longer. go i did really just write an essay on this lmfao.
Hey everyone. With the new speedrun changes added in the latest update, it is now required that every new runs submitted has the cup icon displayed. Rules has been updated to reflect this change.
For gamepass runs, there will be a new gamepass icon displaying whether your gamepasses are enabled or