Human Viable TAS Strats
I don't know if anybody has seen the TAS that was featured at ADGQ (), but it incorporates some portal momentum strats that have never been used in a submitted run before. I've done some testing in 1-1 and 4-1 and its hard to get the momentum going and after that you have to do fairly frame perfect jumps to maintain the momentum. Anybody want to give figuring out some form of this a shot? Even a little bit could make a difference in the WW, no WW, and definitely Warpless.
mrnandokk likes this
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