Hello there. I plan to speedrun this game and I noticed there's no ruleset yet (that's common on games without runs on leaderboards =x).
We should do a ruleset :D. Some stuff to take on account:
- When the timer starts and when it stops.
- Allowing emulators? (consider there are no runs yet and also the game is rare).
- Should we allow special moves/cheats? (there are 2 sets of special moves in the game, one in level STRT and other in level HRDR, both break the game A LOT, also the STRT specials allows you to skip levels entirely!).
- Allowing glitches? (Idk if there's any =P)
- I guess we wont allow passwords, but this should also be on the rules just in case xd.
pd: As I said a couple of months ago, there's only one recorded speedrun of this game and it uses only the STRT special moves, without using the level skip mechanic (quite arbitrary category =x).
Anyways, hope to see some answers x)
Alright, here's my shot at the ruleset for Any%:
- Beat all 31 levels
- Passwords and special moves are not allowed (either STRT or HRDR)
- Timer starts when "NEW GAME" is pressed and stops when the last level (D4DY) goes to black
- You can only use the option "ONE PLAYER"
- Glitches are allowed
The rule about the one player is because we could eventually do a 1P2C category. I would allow emulator and console runs on the same leaderboard using bsnes or snes9x 1.53, mostly because the comunity is just too small.
alright so, my "true Any% run" was verified. can we now discuss about the ruleset?
I mean, using special moves is kinda boring xd