Super Mario Galaxy Individual Levels
2 years ago
Tunisia

Recently the Super Mario Galaxy speedrunning community decided to allow the Super Mario 3d All stars version, which was previously in a different src page). They seperated the switch runs from the Wii/Wii u ones which makes sense. What I want to change is the way they handled the ILs. For some reason these also have seperate leaderboards. As far as I know the switch version isn't faster in ILs. So I think we should change this and have the switch version be on the same leaderboards as Wii/Wii U.

Basque Country

yea there probably isnt realy a lot of diference there

Georgia, USA
BennyTheGreat
He/Him, They/Them
2 years ago

Generally it's for Dome RTAs. How ILs on SRC work is a subcategory in 1 level must be applied to all of them. And in the case of Dome RTA, the loads WILL make a difference. So it isn't quite the SMG Mods being able to control that

Klagarn likes this
Tunisia

Does this mean we have different leaderboards just because of Dome RTA?

United States

Well, loads can still play a role for certain ILs, like anything in Good Egg or Toy Time (at least, if we're comparing disc to VC and Switch lmao)

Tunisia

What stars in good egg and toy time have loads?

United Kingdom

I think toogs means good egg and toy time are large levels so they take longer to load generally - so there is more of a difference with faster loads.

Los Angeles, CA, USA

The loading of the levels in switch and Wii/Wii U are identical for ILs. The only difference between switch and Wii/Wii U is grabbing the star. Wii and Wii U loads can differ, but if you wait in the star menu for about 3s, the Wii loads will be identical to Wii U loads. Also, levels that are larger like Toy Time 3, may be faster on switch cause the loads on Wii/Wii U are very slow.

Edited by the author 2 years ago
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