Trying to bind fps_max to a key
6 years ago
California, USA

I'm trying to bind the "max_fps" command to a key. The bind is working and everything but it won't let me use it because I'm connected. My question is how can I change the max fps without quitting the game. Thanks for the help!

United States

the fps_max command cannot just be changed in its own bind. however, it cant be changed in a bind with other commands the most common example would be a save, a load, and a fps change all on one key

example: bind 1 "save highfps;load highfps;fps_max 300" bind 5 "save lowfps;load lowfps;fps_max 70"

this instantly saves and loads wasting no time, and changes the fps.

also i have no clue the about the technicalities behind this - source engine is weird

PackSciences and mrjimfish like this
French Southern Territories

You are not supposed to change max fps while you are still connected. So developers usually do "disconnect" then change the max fps settings, then reload their map. Luckily, when you put it on a save/load, I think it disconnects you enough time so that you can change max fps.

Game stats
Followers
6,462
Runs
16,082
Players
4,181
Latest news
Audio requirements

Starting today, runs that require video proof (top 25) and runs beyond that where video is the only form of proof, now require audio, as recording audio for only the game is now a native OBS feature.

1 month ago