Screen Scroll Buffer LtR & RtL
5 years ago

you can buffer screen scrolls in either direction using the boomerang. I hope this helps some of the less elite players find their stride. Apparently this is not common knowledge.

throw, position, catch/buffer.

enjoy.

Antarctica

You’re not really buffering anything doing that. In both cases you toss the boomerang and then just shuffle or turn backwards to the correct pixel and the you do the 1 frame tap. That’s just normal screen scrolls.

You can buffer a block clip with any item fwiw, and you can item buffer left to right scrolls (but not right to left) as well. In that case using the item or the sword helps the one frame tap to turn around.

Edited by the author 5 years ago

hi Timmiluvs, thanks for the interest in the video.

I added a frame counter for this video. you can see inputs on the bottom display persisting for much more than a single frame input. single frame inputs are almost impossible with my set up (Mac keyboard and fceux).

but don't take my word for it. try it for yourself. it is far more forgiving.

im not 100% sure that frame counting will be possible in that uploaded video. the resolution isn't high enough, I suspect. the orlginal video shows a full 4 frame input!

United States

Tried it for myself, does work as described, similar to the block clip. Does appear to work on 2 pixels (5th and 6th) same as the block clip.

Might be slightly more useful with a wooden boomerang since it takes less time to come back to you...you might as well just walk the screen if you use bluemerang unless you can hit an enemy and make it come back sooner...which may be actually harder to set up and accomplish than just doing a 1-frame input normal scroll.

Also, probably doesn't have much application in speedruns (maybe 100% since you get the bluemerang), but I could see it possibly being useful in randomizers for newer players who want to skip nasty OW screens.

hi RandomEffeckt

unfortunately, I have to agree. the applications for speed running are limited.

even with skilled use of the boomerang, and all the potential benefits (item collection, iframes, the wooden boomerang is on every route), you still have to contend with flight time and also menuing. im guessing menuing is probably the real boomerang killer.

I just wanted to overturn this false dogma of

(1) can't buffer RtL screen scrolls (2) can't use b button items for screen scroll buffering

United States

And overturned it was. Good stuff.

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