Personally i find Act 1 any% to be way more interesting than Act 1 Pts, due to the fact that the only real change in the run is that we have to do freythorn, that can last anything between 4 to 10 minutes depending on your rng with the layout. Everything other than that are mostly very easy bosses that you probably find on the way anyways.
In my opinion there should be both Act 1 any% and Act 1 Pts, but I understand if you want to keep as few categories as possible to avoid having like 3 runs per category due to low amount of speedrunners at the moment
Hi, I didn't understand the rules. Do all reserves have to be empty and golds at 0? The SSF does this directly (a reset of 0)? If not, is it not possible to simply show your golds before the first move and use an empty reserve? I don't particularly want to block my progression characters to make a speedrun character.
For the categories, I also thought that there was going to be an Act 1 Any% (just the end boss) or simply a Sekhemas floor 4 (8 points) or even a Trialmaster (Ultimatum).
I prefer fast runs to long runs. To reset if I find the run uninteresting.
BULROK before every run starts, you have to show (with another character) that you have exactly 0 gold, and that all of your stash tabs are empty. Then you can proceed to log off and make the actual speedrun character and do the run.
It's pretty annoying but it is what it is for now. When GGG fixes the league migration feature, then all of this wont be necessary.
I 100% agree that the Act 1 Any% category should be a thing. I speedrun this game more than i actually played to progress, and I find A1 Any% way more interesting (and fun) than Act1 pts since every single Act 1 Pts quest is straight up easy, timeconsuming and just boring to do (freythorn/crowbell)
For now i'm going to continue playing Any% gathering more runs, and hope that the mods will add it as a category in the near future.
i think need be run withou resources, like first day seasson, if have RNG+ its buring, nobody play like this for rush themselfs, and if do it, ill be with huge expensive itens, and its not fun at all.
Why not just make the rule of starting gold <= 24 ? Not like it matters, it just seems like pointless tedium until they implement migration.
the main thing isn't even the tedium to get 0 gold, is the having to show all of my stashtabs beforehand. If i could have 0 gold, after a bad run id just go to town, get 0 gold, and on the next run i show my inventory with 0 gold when i'm on the clearfell beach. But on act 1 runs, literally no one uses stash and it would not make any sense to do so, and its not that hard to check if someone opened stash during a run, a quick 1 min skim through a run could allow you to see tht the player didnt even open the stash at all
However i understand that it might be tedious for the verifier moderator so i dont mind it as much