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So as a kid, I discovered that very rarely, this strange glitch used to occur where B-Doings would launch Pac-Man insanely higher than normal. I had no idea what caused it until earlier this week, where I discovered that bouncing on the very edge of the B-Doing and slightly lowering the game's framerate produce this result quite consistently, as shown in the video. Since I have no means of attempting it myself, I hope some people who have consoles can try it out to see if this glitch works on any other platforms. Unfortunately, I don't think it will, because console frame rates can't be reduced nearly as easily as on a PC. The question that arises is: is this glitch even allowable? I know of many games where the moderators have put framerate restrictions on speedruns because wacky random crap like this can happen. I say it should be allowed because the PC platform already has many speedrunning disadvantages (horrible load times), and this glitch isn't even game-breaking at all. But, I also want to get everyone else's opinion on this, so what do you guys think about the allowance of this new glitch? |
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I think that if someone can pull this off on console at least once, it should be allowed. |
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It should be allowed, but because its nearly impossible on console (as far as i've tested atleast) It most likely would not be used unless its on a PC run, but due to the lower framerate you showed for a consistent way of re-creating the glitch it would make the run maybe even more slower for PC |