New Rule Requirements for Any%
4 years ago
Texas, USA

I think the timer should be started at the true beginning instead of it just being when the 1st day starts, there is a lot in the beginning I believe would put more into this run. Also I think before each run, the Intended difficulty should be shown. Also if you want to keep the rules for Any%, I would like to hear your opinion and your ideas.

Russia

Because of some loadscreens in prologue, i decide its fair start timer in 1st day. But if anyone can make a load remover, then i think we can starting at the true beginning. What about showing intended difficulty, here i agree with you. Thats my opinion.

Swordablazin likes this
Texas, USA

I understand, I agree Day 1 is a good equal starting point because of prologue load timers. Also Inkvizitor, I was thinking about doing maybe other sort of runs, Any% is cool and all, but I don't think many people will watch it and I want more people to play Pathologic 2. Would you mind if we could make new run categories? I would love to hear your ideas of a new category seeing as you are Patho lover yourself and maybe we can mesh ideas, if you want you can add me on Steam. I don't speak Russian but I can google translate.

France

Hello, I am not running the game yet, but looking to do so very soon because I reallyyy enjoyed it, and I agree with you, we definitely should have more categories, some requiring more difficulty and some less you know ? Wish you the best.

Edited by the author 4 years ago
Swordablazin likes this
Texas, USA

Agreed zombietube, the other endings have been added. Also don't be afraid to open a thread if you wish to open optional categories, I think the other endings compared to maybe a traditional 100% is going to be very harsh in difficulty. So I'm open to the idea that we can have a run more difficult than the regular endings.

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