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Title says it all-- 1.0.2 patch just dropped and seems a little more substantial than 1.0.1. I'm wondering if any tech has been affected/patched out, and listing it on the forum should leave a nice "paper" trail for anyone who googles this question. |
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I don't think the patch notes mentions anything that would affect currently used speedrun glitches, but whether they patched said glitches without saying so remains to be seen. |
TerbiumTerbium
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I can confirm PseudoWaveBeam and WaterBombJump still work in 1.0.2. |
drseussthedoctordrseussthedoctor, ClaireDivinerClaireDiviner and PoldanaPoldana like this. |
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Apparently, it also restored loading times back to the way it was in 1.0.0, as tested by some runners, so that’s a good thing. |
TerbiumTerbium and drseussthedoctordrseussthedoctor like this. |