Impossible% in 11m 40s by
Description

Custom race (Elerian): Democracy, Artifacts, Telepathic, Research +1 / Low-grav, Ground combat -10, Ship Attack -10

Improved on prior run by skipping the scout and outpost by rushing to Iridium fuel cells, disabling end of turn summary, and not bothering with colony optimization after getting 4 cruisers. No end-game mistakes, no failed invasions. Got lucky with (1) no mentar; (2) got megawealth navigator early; and (3) got silicon as first takeover race, really ideal. Probably as fast as it gets on this build order, unless I figure out how to eliminate screen fade-in time.

Build order: Factory, Lab, Farm, Pollution, Iridium, MIRV cruiser, Fusion Drive, Neutron Scanner, Anti-Matter Drive, 4 MIRV cruisers, takeover galaxy.

Leaderboard
Category
Impossible%
Modded or Base Game
1.1 to 1.40b23
Patch Version
1.40b23
Run
Rank
First place
1st
Time
11m 40s
Date
1 year ago
Platform
PC
Details
Player
Verified
1 year ago
Submitted
1 year ago
Game stats
Followers
9
Runs
23
Players
7
Moderators