Forums  /  Mario Fan Games series  /  Mario Mini Moto  /  Timing?
  SixRockSixRock

Could we have the timing start on -3, since the first 3 seconds don't effect the gameplay in anyway?

 
  SixRockSixRock

This would remove 3 seconds from every current time on the board aswell

 
  Silo_SimonSilo_Simon

So I timed to see how long it would take from character selection until it says "Go!" on the first track, it is 2.200 seconds, so I adjusted the rules and all of the times. so starting your timer with -2.20 will make the timing perfect if you start the splits right when you select your character.

 
  Silo_SimonSilo_Simon

Also added an IL leaderboard for 3-lap times on tracks, timing is similar on those.

 
  SixRockSixRock

I'll reply to the same thread, but since RNG plays a huge role, could we have Any% No Power-ups? You'd be allowed to pick them up, but not use them. This could easily be the most competitive category

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  Silo_SimonSilo_Simon

so now I have added Any% (No Items), as well as All Characters misc. categories for any%, any% (glitchless), and any% (no items). I have also added Any% 69 times, which would probably be around 4 hours.

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  Silo_SimonSilo_Simon

I will probably get rid of these categories in a year or so if no one does any runs of them.

 
  Silo_SimonSilo_Simon

besides any% no items, that one will stay indefinitely

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