The Legend of Zelda: Link's Awakening DX Forum  /  What controller and configuration do you use?
  ZorlaxSevenZorlaxSeven

http://ecx.images-amazon.com/images/I/61YGBuXS6XL._SX450_.jpg

F / D for A / B (respectively). Space for start. RShift for select.

 
  SpirasterSpiraster

I use a dualshock 3. I use the D-pad and I have A/B mapped properly, but I use the shoulder buttons for start/select.

 
  FlynnFlynn
(edited: )

All the cool kids use a keyboard. Q/W for B/A, E for start and RShift for select.

Welcome to the master race.

 
  SurrealGuySurrealGuy

I also use Dualshock 3.
A - X
B - Square
Start - Triangle
Select - Circle
DPad - DPad

 
  Warr90Warr90

I use OE Xbox 360

I use analogue, and X.A for B,A and I just use the normal Start and Select buttons 🙂

 
  DiscludeDisclude

Contents

[Hide]  

KeyboardMasterRace

WASD movement, J,K for B,A. V for Select, Space for Start

 
  cookiepocalypsecookiepocalypse

I am also part of the keyboard mater race, but I use z for a, x for b, enter for start and rshift for select

 
  oSeabassoSeabass

I use a Logitech F310: http://www.amazon.com/Logitech-940-000110-Gamepad-F310/dp/B003VAHYQY

I use the A/B buttons in their SNES place and the D-Pad. For Start I use the right bumper, and Select the left bumper. This allows me to do a S+Q menu using right thumb on A+B, right index finger on Start, left index on Select. Way easier then taking the left thumb and trying to hit the start/select ones in the middle.

 
  RiddlerRiddler

I use Keyboard:
. for a, Enter for b, LCTRL for Start, LSHIFT for Select, WASD movement

 
  SushiKishiSushiKishi

I have a SNES>USB adapter and use an original SNES controller when I play on emulator.

I set it up the same way I set up my Super Game Boy 2: SNES Y is GB B; SNES B + A are GB A.

 
  CransoonCransoon

Used to use the F310 that Seabass is using. Ended up switching to the Dualshock 4. It's probably the comfiest controller I've ever used.
A = X
B = O
(Yes, I know those are backwards, it's just how I initially learned the game)
Dpad = Dpad
Start = L1
Select = L2

I also use DS4Windows, which lets me map my split button to R1, which was useful until I started using Spiraster's auto-splitter.

 
  LeonPLeonP

DS4 controller

A = X
B = Square
Inventory = R1
Map = L1
Select = hard reset for bgb

pretty comfy imo

 
  aullosaullos
(edited: )

I use(d) a GBA SP AGS-001 and this set up to film it.

SP=best buttons ever

 
  DelnDeln
(edited: )

i use a psp with the FuSa controller shit for emu.

SGB2, GBP with a gba SP for console.

 
  TechWolfTechWolf

Just starting out, I'm using DS4 for pc and my practice emulator. I have the Gameboy player for the cube which I just picked up the Hori pad which is shaped like an SNES controller which I think is gonna be awesome for doing my actual runs. Those ideas for mapping splits and resets are awesome, I had never even considered that!

Warr90Warr90 likes this. 
  WesCopelandWesCopeland
(edited: )

http://i.imgur.com/dg4aSi1.jpg

I'm using a mechanical keyboard converted to function as a Gamecube controller so I can play using an original cart.

WASD - Movement
Enter - Start
Space - Select

H and . - A
J and / - B

These double binds help with the quick bomb drops in D7.

edit: And if double binds aren't allowed, someone please tell me. I haven't submitted a run using this setup yet.

 
  SinorySinory

I personnally use the Wii Classic Controller which is pretty great to speedrun SNES games, and every kind of games. Unless the game doesn't recognize the controller 8D

 
  dragonc0dragonc0
(edited: )

Mapping multiple keys to a single input or vice versa to give you an ingame advantage should not be allowed. This includes your setup with H and . to mash the A button faster, since this is not possible on the original console/controller where you only have 1 (one) A button.

The key question you should ask yourself when messing around with emulator/controller functions is if it gives you an (unfair) advantage over the (comparable to the) original.

Even though Gambatte has support for double binds does not mean it is allowed. Similar to savestates/speedup which are not allowed (seems logical no since they are functions which are not available on a gameboy).

Warr90Warr90 and SpirasterSpiraster like this. 
Latest News
View all
No news
Recent Threads
View all
Thread Author
3ds
Last post
StompeeStompee
1 replies
Question Thread for New Runners
Last post
RiddlerRiddler
50 replies
Emulador
Last post
MarcosggizyMarcosggizy
1 replies
Poll: Main category on speedrun.com
Last post
dragonc0dragonc0
1 replies
LiveSplit layout for LADX
Last post
Nemesis1ccNemesis1cc
1 replies