The clock is crazy
Hi Everyone – I'm new to this (not new to the game, having spent the entirety of 1992 playing it) – and was wondering if there's any magic to the clock in general, and more specifically the end-of-level detection. It's so frustrating that you finish a really tight level only to have to stand there for a seemingly random period of time.
This is an old post and the OP hasn't logged in since making it, but just to be clear to anyone reading there's no randomness here. The delay before the fade to black is normal and consistent.
Recent runs
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