Dire% guide
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Dire% guide
Updated 4 years ago by Captain_Stanhope

This one is a quick one to learn, but the second hardest run to pull off. Firstly, there is only one thing you need to concentrate on in this run - that is the boat. Also, quickly, a few strats to note; firstly, movement in this game works by momentum. If you walk then stop walking, your mount will continue to move. This is the same with sprinting, and the wolf (unlike other mounts) is hard to regain stamina on. What you need to do is spam shift (or whatever the sprint key is) to keep speed high - if you keep the stamina level just above the point where the wolf starts puffing and getting tired, you are in the perfect zone. Of course, when it is night and you have the chance to regain stamina quickly by howling, feel free, but otherwise this is the fastest method of travel. Next, another point to consider is something I call 'coin geometry'. This is mostly RNG based, so don't be too hung up about it, but this run is based on doing things quickly and storing a lot of money at once. With bad coin stacking, you might drop 5-10 coins into the river when you could have spent those one the boat if you had good geometry. A way to combat this is very difficult, but if you sense one of your coins is falling out of the purse you CAN drop it and pick it back up, though it is very difficult. There are also a few storage methods you can use, one of them being archers/builders/villagers. Dropping your purse to them and picking it back up later costs you nothing. I mention villagers here because it is also sometimes the right option to hire a villager for 1 coin, kill a deer and have it bring 2 coins back - however, this isn't ideal for obvious reasons. Attacking with the wolf is quite difficult sometimes too. There are a couple of points here where you can make attacking with the wolf more efficient; firstly, try to hit deer on the second/third pounce so you pick up money while still in the animation, thereby making it a bit faster. Secondly, pay attention to the animation of the wolf head - if you are doing the sprint spamming, when you stop you will see the head move up and down, as if the wolf is nodding. Halfway through that animation is when my pounce came off cooldown, so that's when you should try to attack, don't be caught out by greed by forgetting this. finally, if you are attacking the greed, try to catch them all in one pounce, and if you can't drop coins after the first pounce so they can't get behind you and steal the pup. The AI of the puppy is horrible and bad, you need to be cautious otherwise that boy is gone.

Start island 1 by running to the left - I think it's 50/50 with the spawns, but I seem to have most success by running left. Hire everyone you see, grab coins. If the vagrant camps are far away from the base, it might be a smart idea to pay off the wave before leaving, or you can kill the wave with your wolf. Next, you want to do the same but for the right. I generally hired around 8 people so that you get a consistent number of archers and builders. Next, you need to start building up cash. The way I do it is by systematically running left and right across the map, killing deer as I go, while cutting trees on the way around. You can get away with this for the most part, but on the later islands you might have to stop at the first portal or risk the pup dying. Generally, once you have done this for the first island, you can move onto the second. A good run starts with a late day 3/mid day 4 exit. Now you have completed island one you have done them all. It's just consistency and efficiency for the rest of the time, and you should aim to have 3 days on every island. I think a theoretical maximum for this run is 1:30, and that's if you have godlike RNG for every single island. However, I would say that it's a good one to get stuck into, if not immensely frustrating. Finally, on the topic of timings, you should aim to have the framework of the boat started in day 1, the body of the boat started in day 2 and the rudder down by the beginning of day 3 AT LEAST. This helps be a pacemaker for the run, and will help you structure where you are going and when. As soon as you can invest money into the boat, do it and then hunt more deer.