Kingdom Hearts: 358/2 Days - Speedrun Pack by Saiyanz
Updated Saiyanz
by The motivation behind making this pack was to prevent any sort of intimidation with learning this game, in the past there was not a lot of information about this game to make the learning experience simple and easy, however with this new pack you can learn this game more efficiently than ever.
This Pack contains
- Emulator (w/ Legal Settings)
- Panel Notes & Route Notes
- Splits & Split Icons (PSD Included to make your own)
- Save States (Every Mission/Menu & Main Bosses)
- Load Remover
- Livesplit files w/ Plugins
The ROM is not included for obvious reasons but please source yourself a US ROM
[1.4]
- Updated Text & Panel Notes to current route
- Added Livesplit Files and Plugins to get the Load Remover working without needing to do set-up
- Current up to date Load Remover which works with all versions of the game
- Removed some older files
- Split icons w/PSD to make your own for other categories
[1.3]
- Updated the Emulator settings so it should be ready to go on launch
- Added ColeQuils Load Remover for testing
- Tidied up some files
[1.2]
- I changed my pack to revolve around ColeQuil's [Pok3] route since its agreed upon that his route far exceeds my own
- ColeQuils Savestates have all been added for both Beginner & Proud Mode
- ColeQuils Route notes are available which you can follow along with
- I added Desmune 0.9.10 to the pack since it does not crash in the final cutscenes of the game which .11 does, just to note 0.9.10's settings are not properly setup for the run.
- I left my old save states & notes in the pack but strongly advise using ColeQuils/Pok3 route
- I also added SonicShadowSilver2's route notes for both Beginner & Proud
[1.1]
- Corrected Mistakes in Panel Menus & Notes
Emulator Runs switching to Loadless
Hello everyone
ColeQuil has been working flat out over the last few months to perfect the Load Remover & Auto Splitter to the point where we feel comfortable it is ready to be used as our main timing method for Emulator runs.
Please checkover the Game Rules as we have updated some requirement
Recent runs
Level: Mission 10
Level: Mission 9
Level: Mission 8
Level: Mission 6
Level: Mission 7