02.7 - Fire canyon skip
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02.7 - Fire canyon skip
Updated 1 year ago by Bobbykaze

FCS guide (by Stellar)

This guide is aimed at anyone looking to learn Fire Canyon Skip (FCS) from scratch, so most of the strats here will not be the fastest but they will be the ones i find to be most consistent/easy. I would also recommend looking at the guides by Louigi & Bobbykaze in addition to this one. FCS is a hard skip, so you will need to practice a lot before you can expect to complete a full FCS in practice and then in a run.

The 4 main parts of FCS are (in order):

  • 1st Box: This is an orb crate on the first bridge in Fire Canyon, the hardest part of the entire skip.
  • 2nd Box: This is an orb crate on the second bridge in Fire Canyon, arguably the easiest of these 4 parts.
  • Ramp: A ramp that requires fairly precise stick timing and a lot of practice to bypass.
  • Eco Crates: Two stacks of Dark Eco crates that must be destroyed in order to continue. Fairly easy, but should be practiced for consistency. I would recommend concentrating your practice on Ramp, then 2nd Box/Eco Crates, then 1st Box. If you can't complete the rest of FCS, then you are wasting attempts that get past 1st Box.

New Information -

1st Box:

2nd Box:

Ramp:

Eco Crates:

Additional Tips:

Feel free to ask in the discord if you have any questions!

FCS guide (by Louigi)

History of the skip

Fire canyon skip or FCS is a skip that has been in the works and has gone through 2.5 different variations on ways to perform it. Currently the skip still remains non rta viable.

FCS has made a lot of progress since the first version which required over 200 invisible/visible ledge grabs to get far enough into fire canyon to perform an idle deload which allowed you to spawn at the end of fire canyon. The current version of FCS (FCS V2.5) however, uses a completely different method to reach the end.

While brainstorming possible ideas on what ways could in theory work I remembered a video made by TyrianSR of a glitch performed at the end of fire canyon that allowed you to infinitley bounce on the hot surface. This glitch was found by Piggleberry and became the second method of performing the skip through complicated testing.

The current way it is performed is done by spawning at the start of fire canyon then in 3 frame windows jumping far enough to reach past a certain point into the hot surface to start the infinite bouncing (thanks to Kuitar).

The problem with this method is that jak will try to bounce towards solid ground (orb crates, precursor ramps, dark eco boxes, ect) but thankfully I was able to route a way to avoid these and make it to the end. Sadly there are 4 parts along the route which make it not rta likely (the orb crate on the first bridge, orb crate on the 2nd bridge, precursor ramp right after the 2nd/3rd bridges, and dark eco boxes after the ramp).

If a way to make these sections easier was found this skip would easily be rta viable and save minutes off the 24 minute any% speedrun.

Video links

FCS V1 (ledge grabs) -

FCS V2 (first infinite bounce method) -

FCS V2.5 (second infinite bounce method) -

Fire Canyon Skip Playlist - https://www.youtube.com/playlist?list=PL...mLjHaLfJHx