Commenti
discussione: Crash Team Racing
FinlandTume_K56 years ago

What do you mean, meet a certain criteria? Anyone can submit runs. :D

discussione: Destruction Derby 2
FinlandTume_K56 years ago

So much for that kappa

discussione: Crash Team Racing
FinlandTume_K56 years ago

Penta used though. That's not possible for any% lmao

discussione: Coffee Kid
FinlandTume_K56 years ago

https://i.imgur.com/lcjAJIC.png

discussione: Porsche Challenge
FinlandTume_K57 years ago

Right, so apparently a higher difficulty means higher top speed. Just wanted to throw this in here, as thebpg13 noticed. However difficulties still obsolete each other, probably Evil! won't be that much faster, especially as you have more obstacles to slow you down. The game isn't actively run either

marshallracer, MarlonH8, e ViperUK ti piace questo
discussione: V-Rally 2
FinlandTume_K57 years ago

Fair enough.

discussione: V-Rally 2
FinlandTume_K57 years ago

I just realized the setups are reset for every single stage, so tuning the car for each stage would take lots of time for RTA, but for IGT it would be beneficial. So, if we were to compete for the IGT only, should there be a separate leaderboard for it? Maybe put the IGT ones in Misc.

discussione: V-Rally 2
FinlandTume_K57 years ago

I have no idea :D

But I'm no longer in charge, may seem like a dick move but eh, I just wanted to submit the game.

discussione: V-Rally 2
FinlandTume_K57 years ago

Just because there's an in-game timer doesn't mean it's accurate between all regions. While it sounds like a good idea, unfortunately it doesn't show real-time for all. Submaniac93 was easily faster than me in Arcade level 1. I'm basing this on the fact that I randomly saw NTSC hotlaps in GT3, and the official time was different from the in-game timer, again, the timer in-game is inaccurate. Everything would need to be timed separately.

discussione: V-Rally 2
FinlandTume_K57 years ago

Even slower, yet I went faster with it. Hmmm.

discussione: V-Rally 2
FinlandTume_K57 years ago

Also, why'd you get rid of the cuts variable?

discussione: V-Rally 2
FinlandTume_K57 years ago

You changed the background pic too? SwiftRage

discussione: Gran Turismo 2
FinlandTume_K57 years ago

Seems like a very short and uninteresting run.

discussione: Crash Team Racing
FinlandTume_K57 years ago

Well, if you place it too early it can be that the missile simply goes round especially if a tight corner is coming up... so best to place at the last moment possible. Though to be frank, I never had problems with missiles, and your CTR pb run suggests you're still new to speedrunning it, so once you get better you get out of the "danger zone" faster.

discussione: Devil Dice
FinlandTume_K57 years ago

I just picked up this game (yes, legit copy) and started casually playing, I found that for example 6 die battle would be an interesting speedrun, though obviously RNG-heavy.

Also, I suck at puzzles so I won't be doing 100 puzzles anytime soon lol

discussione: Crash Team Racing
FinlandTume_K57 years ago

Doesn't matter if Coco is preferred, but yeah, I don't know why it was removed.

discussione: Coffee Kid
FinlandTume_K57 years ago

Kappa

discussione: Exhumed
FinlandTume_K58 years ago

Powerslave EX was already discussed a bit in the other topic. For the moment, I see no reason to add it in. Plus, if it were to be added, it should have a separate page (game).

As for Powerslave, it'd deserve its own page too. This one is about Exhumed (I prefer that name), which is entirely different compared to the MS-DOS version.

This is just how I feel.

discussione: Crash Team Racing
FinlandTume_K58 years ago

Free positions 4Head I approve this Kappa

But in all seriousness it's a wise move, every game I mod I want to separate clearly faster types to give a fighting chance.

discussione: Crash Team Racing
FinlandTume_K58 years ago

I'd say 3 out of 4. Coco type is fastest, then Tiny, then Crash.

ItsASquid piace questo
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