Yeah, to actually submit a reasoned argument in a non-shitposty format because Twitter doesn't allow for much else.
I know the devs would like players to figure their own way through the bonus and challenge levels in game and do this by not allowing the replay system, a speedgame's community is not beholden to and possesses no particular obligation to the devs wishes at all when speedrunning their game.
Speedrunning in particular can be a community effort of gradual refinement amongst many skilled individuals. Many people working together on a game can get so much more done than if one person has to figure it all out on their own. This is wonderful, and not enabling it in any way I would argue demonstrates remarkable lack of touch with speedrun culture, and kinda the internet at large.
There's also the consideration that hiding strats in this sense makes the game harder to approach for potentially interested new runners who stumble across your leaderboard by chance, as your leaderboards will appear desolate and that's already off putting and if they stay hungry, such a player would have to jump through numerous hoops to get the information they want to improve their play. Most people just aren't going to bother and won't get into the game, which will just result in gradual stagnation and likely just eventual death of the game if you actively hinder new blood. Being cagey about things is very bad for a speedgame in the long term. Be open, sharing and have all your stuff be easy enough to find and be easy enough to reach yourself for questions and you'll pick up interested players out of blue. It's better for everyone involved, the game's community and the game itself.
Another consideration is that a record is sort of fundamentally useless if nobody can see it, the clue is in the name. "Record", as in there is recorded easily-visible proof that this run actually happened. By hiding all of this, you open the possibility for a lot of internal bitching and arguing and general distrust amongst your own runners. Meanwhile, if everyone has all the info, there's no ambiguity.
imo being open about everything is just clearly better in basically everyway possible and I feel like making the right decision in this case is easier than not? I think you'd do well to change your minds, at any rate.
edit: dang it i wrote all this like just before you already made the decision so now I look stupid
Given that a Retron is openly several emulators in a box iirc, yes it would be classed as emulation. Whether or not it'd be an emulator that's allowed is another matter, dunno what emulator those things are running under the hood but if you can find out that'd probably give you the answer.
"cybersheep" might be among the funnier things I've read on this forum.
Another quality battleon post and subsequent thread derailment!
This website kinda acts like a hub for the competition aspect of the speedrunning crowd, generally speaking, leaderboards and competition and stuff. People don't generally compete for the fastest segmented times (unless it's an IL heavy game or something but blah), segmented runs are more a "finished product" type of run, meant for a cool showcase and demonstration, not generally something that requires tracking on a generally leaderboard focused website.
See, I kinda wish said runs had some manner of repository because they're cool, but they serve a fundamentally different purpose.
ding
https://discord.gg/0fgPp8yQXjcIdZ4w
the video you just submitted was private btw i cannae verify that
"But IGT does not count some gameplay parts of the game at all and if you fail during the mission and reset to last checkpoint - IGT resets as well. "
What parts of game does it not count? If it's just dumb autoscrollery stuff then who gives a toss, but if it's actual gameplay then you might have a problem.
If you're dead set on keeping IGT a more practical solution is just to make it so runs that fail during missions and reset are invalid for submission. There's precedent for this in other games that use IGT but that IGT backs up if you game over and restart or something, if the IGT is otherwise solid, this is a sensible move.
Do a run, request the game, set up the leaderboard how you see fit with the categories when it gets given to you. Easy.
Like, not to be rude but barring slipping into a coma or some shit I have a hard time envisioning what kind of thing could legitimately keep someone from submitting a game in a two week period with a two week advance notice.
if someone actually does have a really good reason bloody hell I want to hear that story
More than anything I just don't see the point of this?
Like, we already have speedrun.com. It works perfectly well and fine for leaderboards and tracking runs and stuff. A second website that does the same thing with no noticeable improvements and in fact a markedly worse interface is just kind of massively redundant.
i'd sooner move to cyberscore than I would this shit
if everyone is responding to you negatively and applying negative connotations to your writing, maybe it's because you're communicating like a complete tosspot instead of just "everyone around me is stupid lol"
Sincerely, you come off like a complete tool. Fix this and you may find a more positive reaction.
"A common theme among human reasoning is that you only make an effort to understand something if it confirms your already pre-established bias. You don't take an equal effort to understand points that contradict your bias. It just doesn't work like that. So tell me? Did you actually make an attempt to understand my points or did your human bias take over? "
this is a speedrunning forum not fucking psychology 101, shitcan this ridiculous attempt to look educated and smart while simultaneously arguing about the pettiest shit ty
you're making dumb points about playing video games fast and people are pointedly telling you to fuck off. Take a hint.
I could give you a lengthy, reasoned explanation on why glitches are allowed in speedruns because it's not just that way arbitrarily, it's that way for a lot of good reasons. But I'm not going to, I'm instead going to point out the likely problem:
actual short-hand explanation: Defining what should be in a speedrun as "if the game allows it" is pretty subjective and open to a lot of interpretation and bitching back and forth and it's a lot simpler for everyone involved if you just declare open season on glitches and go from there because trying to work off authorial intent for decade old video games is a ridiculously impossible endeavour.
Also, speedrunning is about going fast. Glitches are fast. That helps as well.
i really wouldn't have even humoured the cyber-bullying comparison Deryl, that was like a weapons-grade stupid comparison to post and has no merit in a discussion about fucking speedrunning.
like it's playing video games fast I dunno how or what strand of logic leads that to suicide or self-harm nor do i really want to know