Commenti
GermanyPatrick_9 years ago

Funny strat. :D I managed to make it without a vehicle way back when I thought of it myself but it is very hard. Getting a vehicle for the jump would be slow... For a conveniently placed vehicle from traffic, it takes 8s from gaining control after the cutscene to standing on the car roof. That is as slow as running up. And you haven't done the jump, yet. So we are talking about car-less or nothing.

It took me 4s to do a satchel jump up (not successful, but the successful ones do not take longer or shorter). That is just 4s faster than running up. The loss of armor is a downside. You'd have to jump off your bike and let it roll outside the despawn area (the one that the current route evades by parking on the top of the building you snipe them from) and then run back to the Pier 69 marker.

I am not sure if the "rolling bike out of the despawn area" strat is faster than the "drive up the stairs" strat so I cannot tell if forcing that is a further time gain or a time loss.

I do not feel like doing proper testing for this, I am "busy" with duping stuff and will be for quite some time. I hope you ares still by my answer. ^^ Whatever the results will be, I think only satchel jump enthusiasts will put in the vast amount of practice / reference point search required for it.

GermanyPatrick_9 years ago

I did 17 test runs, just re-starting the game, loading a save, duping by cheating om=0 and driving there over and over. It is literally 50/50. 8/17 was my result. I then did another ~20 tests where I teleport in rapid succession and the result was the same.

Like you, I had quite some superstitions. ^^

More depressing news: The two dupes that would obsolete the Explosive Situation dupe look hopeless to me: Fender Ketchup (you do not need Quarry to pass two BP instances, the other way is to start the second BP instance after you are inside the facility (with the alarm stuff) by wasted warping out with onmission=0) cannot be passed duped because one instance unloads Johnny and the other one checks if "he" (the now despawned Johnny) is performing a specific animation. That causes a crash. If anyone has a video of how he managed to pass one instance (IIRC, someone said he did and IIRC I also did it once, weeks ago), link it here, please, for my curiosity. Passing one instance obviously does not help (unless it allows duping ES but in my case it crashed) and passing both crashes the game.

YHYC cannot be duped inside the marker, since CJ is teleported out of the casino one frame after onmission=1. So if you run back into the casino and start the second YHYC instance, the game crashes at the very start because it tries to rotate an object with handle 0. I have already had things with handle 0 in a duped mission: duped Outrider, for T-Bone. I would like to have an explanation how it turns 0... In YHYC, the corresponding variable is never set to 0 anywhere. I used a teleporter to dupe the mission during the starting cutscene and it did not crash. It crashed after mission passed because it tried to rotate the same object as it tried to rotate during the crash that happens if you dupe the mission by running back into the marker. The game did not crash at mission start though, but after mission passed, after the passed instance removed that object as part of a cleanup. So it tried to rotate a despawned (non-existant) object and crashed.

GermanyPatrick_9 years ago

What about 4 minutes minus a little setup is "not much"?

GermanyPatrick_9 years ago

I checked the logs, the exact same thing happens in both Explosive Situation instances. explosive situation 1: create dumper, set dumper angle ... stuff ... end right after that explosive situation 2: create dumper, set dumper angle ... stuff ... end All this happens in the same frame. There is nothing we can manipulate there.

GermanyPatrick_9 years ago

Thank you. :) I would like to watch one Norwegian WR because I like the language. ^^ But I would not like it if people actually switched to a foreign language, either. I'm still interested in the doc if some has been created.

GermanyPatrick_9 years ago

Blacklev: You can skip the Dodo part. It is slower but it is possible. http://www.speedrun.com/gtaiii/thread/rzu2t

blacklev piace questo
GermanyPatrick_9 years ago

The latest PBs I checked were using English but there was a time period where I saw Norwegian being used. I guess it was abandoned because English turned out to be faster? There is some Google Doc with the timings, isn't there?

GermanyPatrick_9 years ago

If you do not want to use strats, accept the time loss. There will be no categories for people who do not want to use the hard strats.

guywith, Shadow_Dog, e BubbleBobbler ti piace questo
GermanyPatrick_9 years ago

There are things to consider for BP (Black Project) duping. Nothing too bad, though, unless some other really confusing way to get the same bs is uncovered.

First up, skip the cutscene in the first 1000 milliseconds after the cutscene skip is "enabled", else you softlock the mission, i.e. you get no objectives anymore. In other words, do not fall asleep. Secondly, if you have already started BP and failed, do not use this duping method anymore. It is likely that it crashes your game, then. Re-loading the game does not help. Maybe there is something consistent enabling a dupe but I cannot be bothered - just complete BP once if you die there - just don't die in BP.

The reason for the first issue is: when you skip the cutscene later than 1000ms in, some audio plays. When you then press the cutscene skip button, one instance of BP works just fine and sets your mission progress to 5 (enabling objectives), the other BP instance waits for the audio to finish and after that it sets your mission progress to 3 (disabling objectives).

The second issue is more complicated: if infra-red goggles are in memory at the moment you dupe BP, the game crashes. So when you have started BP and then die, they might still be in memory (I do not know what determines whether they stay or not). When you then dupe BP again, it crashes.

GermanyPatrick_9 years ago

Shame on me, I just gave up when the guides section said your guide was 4 months old. Of course, that did not refer to the google doc but the guide that links to it. :D

Thank you. :)

GermanyPatrick_9 years ago

I felt like running MW yesterday. Not knowing a glitch route is a motivation killer, though. ^^ Surely someone has notes. Can you link them, please? I can deciver your abbreviations, if that is the problem, I guess.

GermanyPatrick_9 years ago

Can you clarify the Riot thing, please? When I start CTB twice and pass it, one instance passes, the other one remains (it does nothing though since it never "realized" that the first cutscene has ended and just waits indefinitely). When I then start Riot, I get two instances of Riot that I can finish just fine to skip Los Desperados. Is it the same for you? If yes, what does "if you then try and dupe Riot" mean? Starting a third Riot using the on mission changer?

GermanyPatrick_9 years ago

I used 8-tracks to dupe Riot. To get the driving skill, you can go to driving school and get two or three golds, I don't know the number. Two golds take ~60s and despawn your vehicle (the radius of the despawn area is 3 times larger than for Trucking).

I will post about duping Riot next weekend - or later, we will see.

I have never tried duping EOTL part 1 with rapidly skipping the cutscene after killing Big Smoke. Without skipping, it softlocked in that cutscene.

GermanyPatrick_9 years ago

My Misappropriation/Fish in a Barrel duping route was garbage. With that route, no call is unlocked to do it quickly, you have to wait for 1 minute before you can pass the second Misappropriation instance during a call.

Mew found another way to pass Black Project (BP) duped (the other one is Rosenduping(TM) by Joshimuz). You start BP while one instance of Quarry is running. In other words, during Quarry.

This paragraph can be skipped if you don't care about things going on behind the scenes: The problem is that when you start BP twice by going into the BP marker twice, one instance gets stuck: it waits for the first cutscene to end. By starting BP during Quarry, you get one instance starting from the start and one instance starting somewhere in the middle, past the point where it waits for the first cutscene to end. Thereby, both instances can finish.

My route is this: Learning to Fly > flight to Maverick with the Rustler (to-do: find a way to spawn it reliably; this gives you a parachute, hopefully it is reliable without wasting time for consistency) > Casino missions until Fish in a Barrel > Madd Dogg > Misappropriation > Stowaway > Quarry > Black Project > High Noon > Bistro

The call used to get OM=0 Quarry is the High Noon call.

Blood Bowl gives you one "free death". If you die during the mission you use it up; if you pass it, the "free death" is taken away from you; but if you fail by the time running out you keep it. R¤ programming. :D

The best way to save time using this is probably wasted warping from the air strip to LV after High Noon. You still need to drive, here is a wasted warp map: http://i.imgur.com/A9yJgdE.png

Also, tduva has new videos. Check them out. :)

mew25, oddRaven, e tduva ti piace questo
discussione: Grand Theft Auto V
GermanyPatrick_9 years ago

Just some clarification here for those with their hopes up: IV uses a system way better than one single variable that says if you can start missions. Glitching that variable does not allow starting multple story missions in that game. It is unlikely that V would take a step back from IV's system.

GermanyPatrick_9 years ago

When people asked on IRC, they decently often got the right save most of the time or something similar. I have never seen any save file collection linked.

discussione: Grand Theft Auto IV
GermanyPatrick_9 years ago

How much waiting time is there in good runs? I don't know much about the game but I think that varies considerable, but still: are 120 fps people losing roughly 10s or 20 or 40 compared to 60 fps?

There are probably loads of frame rate dependant things, so that time difference is only one of many.

GermanyPatrick_9 years ago

We need keys we can bind with "Gael's" software and that the game ignores.

GermanyPatrick_9 years ago

Why did you blow up Cesar's head? Man, the memories. People in chat discuss strats how to kill the believed to be 1000 HP Cesar and Josh just starts the mission and pops his head.

Zachoholic e Joshimuz ti piace questo
GermanyPatrick_9 years ago

There is a consistent Molotov rampage strat for the first dupe. IIRC, from then on, there are no big problems with the japanese version.

I do not intend to argue with you. I just want to make sure your decision is informed by that strat.

Info su Patrick_
YouTube: @patrickb.4749 and @noob3132 Discord: patrick6961 Twitch: https://www.twitch.tv/patrick_gta
Iscritto
11 years ago
Online
16 days ago
Runs
4
Giochi corso
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas
Ultima corsa 6 years ago
4
Runs