An actual runner can correct me if I'm wrong, but for 1) and 2)
- OOB was discovered after the 100% run was done
- Yes, you must defeat the boss the normal way for the bonus levels to be unlocked
Hi everyone,
Just something interesting you may not know. Another game by the dev (Macbat 64) just got a port to Nintendo Switch, and within the game is Kiwi 64 as an easter egg. I haven't really played the original Kiwi 64, but one difference I did realize is that there are now 60 clefs instead of 59. Though it doesn't look like you can play Kiwi 65.
Hi!
So I tried the Switch version that just came out, and well, maybe you guys already know this, but there are some pretty significant differences: the biggest difference is that Macbat moves a lot faster. And also...
[spoiler] -There's another bonus level after the Christmas level -You can play Kiwi 64 (the game) as an easter egg [/spoiler]
Another thing that I thought was exclusive to the Switch version, but it seems to be on PC as well: there are a few out-of-bounds easter eggs (literal eggs) that warp you to secret "levels" (they're a new environment but there are no objectives or anything). You can access them once you get the infinite wings. Not helpful for speedrunning and probably you guys already know this but I found it interesting.
Yeah I would agree that splitting them up like this would be nice. I think it makes more sense than Glitches/Glitchless. Though I'm not a mod of course :) .
I didn't realize model changes were so different from texture changes. I think what you said is reasonable then.
I'd say yes since it's not really any different from using a texture mod, even though it's an add-on. But we should wait for another mod's opinion probably. Good question though.
(Note that it would be more complicated if you want to use it in GP or Story Mode since it could mess with what the AI use)
Maybe just replace Pidgin's model with Crystal's so it's not technically an add-on.
"Mod Circuit added. However Afaik the music is non free, and I am very picky about this, so I changed it. Very surprising that the Stk Team let this pass, it is like adding an Addon with a Mario Kart Ost... Nothing prevents you to put back the original, though."
Hmm...it seems the track itself is not unique either, could be a problem if copyright is a concern:
So...it appears that 5-1 has got some weird skips.
However, I don't save much time over the current WR split so I don't know they might actually not be that useful. Or perhaps some of them are slower. But still some time save overall.
(And these skips are very consistent btw.)
Hi guys,
Is there any place I can learn about the glitches mentioned in the rules? I see one of them in "guides" but I don't see anything on the others.
Also, have they not been used yet because they're too difficult to be viable or just because they make the speedrun less interesting? Or is it just platform compatibility? In that case, would using non-PC platforms be faster theoretically?
(I know the one in the guide is at least platform-specific.)
Thanks!