Promise of Reunion (1.07) notes
Updated insanitylock
by Welcome to my first guide ever. These are just my notes for Promise of Reunion personally. If there's anything wrong with them, please tell me. This is meant more for newcomers to the category than for existing runners, but feel free to use them either way. This is inspired by zackcat's quick guide.
PASSWORDS Apple: 166 Grey Area Room: 6295 Juggler: 6223
HIDE-AND-SEEK ANSWERS X - - -
- X - X
PANDORA'S BOX PUZZLE 4 - - - - - - 1 - - - - - - 3 2 - - - - - - - - - - - - - 7 8 - - - - - - 6 - - - - - - 5
HOW TO NOT FAIL Garry Bond Points (8 or more needed)
- Read the right-hand-trick poster
- Don't kick the mannequin head
- Pick up Garry's coat
- Talk to Garry 7 times after the nightmare
- Read the diary in the rope maze
- Look at the milk puzzle
- Answer anything but '..........' to the lights going out
- Talk to Garry 6 times in the sunlight
- Answer anything but '..........' in the toy box Remember to GIVE HIM THE HANDKERCHIEF after Mary's death. If you don't have the option to, you didn't have enough Bond. Doom Points (reset if you have 3 or more)
- Kick the mannequin head in the mirror room
- Pull the rightmost cord as Garry
- Kick the persistent doll as Garry
- Fail the doll room (adds 2)
- Tell Mary you'd leave with Garry
- Break all 3 mannequin heads in the Lady with Umbrella room Misc. Related
- Mary only asks the 'if only two could escape' question if the Doom Count is at 0
- Kicking the doll gives less time in the doll room
SPEED TRICKS
- Walk through the hands on the left in the Green Area for the first time (the second one has no damage here only; later it will)
- Stay one tile in front of the statue trip to automatically be able to pick up the other half of the fish key
- Hug the wall at the guillotine and just keep going
- After triggering the attack at the parent's painting room, stay on the wall where the yellow painting comes in to phase through when it opens
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