No Major Glitches in 20m 57s 333ms by
Description

Sooner than expected, the sub 21 minute barrier has been broken for console! The run as a whole was not a huge improvement over the last, but it's an improvement nonetheless. I had a great early game but fumbled the bag towards the mid-late game and ended up clutching it out in Clouds Burst. Thanks to everyone who supported my last video! As always shoutout to those who come to my stream and support the grind :)

This run was streamed live at https://www.twitch.tv/shockster_

Leaderboard
Category
No Major Glitches
Platform
GameCube
Frame-counted
Yes
Run
Rank
First place
1st
Load Removed Time
20m 57s 333ms
Real Time Attack
26m 30s 282ms
Date
11 months ago
Platform
USA / NTSCGCN
Details
Verified
11 months ago
Submitted
11 months ago
Game stats
Followers
379
Runs
786
Players
158
Latest news
PC Speedrunning Patch Release & Rule Update

Hi all, an important and hopefully exciting update for you today!

PC Speedruns of The Hobbit have long been plagued by strange inconsistencies between hardware - the most obvious instance being with longjumps. Some player experience long jump glitch which will at best slow them down and at worst

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