Posted 2 months ago by

With the discovery of a big skip that saves over 10 minutes in the beginning of the game, the Svartalfheim% NG+ category has a new Standard Glitchless subcategory, for those that don't want to perform this glitch. Since this skip is only possible on NG+, the non-NG+ Svartalfheim category is unchanged.

A new skip has also been found on the Valhalla dlc, allowing you to skip the first Týr fight. Since the current Valhalla category is glitchless, a new Valhalla Any% category has been created in the category extensions board. You can find it here: https://speedrun.com/gowce

Read more
Posted 4 months ago by

With the release of the Valhalla DLC, we have created its own category for runs.

Since the DLC has well defined start and end points, the rules are simple: The run starts in the main menu when selecting the difficulty of the run, and ends when starting the final cutscene after defeating Týr for the fourth time.

The category is divided into Standard and Very Hard difficulties.

Read more
Posted 11 months ago by

With the first 100% run being completed by Speed Gunner, the 100% category has been added to the leaderboards. Timing uses IGT the same way as other full game runs. This category includes subcategories for NG/NG+ modes, and Standard/Very Hard difficulties, along with the platform division every category has.

Read more
Posted 1 year ago by

With the release of NG+, new categories have been created:

• Any% NG+ • NG+ Very Hard Glitchless • Svartalfheim% NG+ • Berserker% NG+ • Muspelheim% NG+

When submitting a run of these categories, write the name of the armor kit used during the run in the "Armor Kit" field. This helps everyone see what armor each runner decides to use, especially during this early period when there is no defined meta.

We can still create more categories if there is interest. For example, something using the Spartan armor, possibly with Burdens.

Read more
Posted 1 year ago by

Today the leaderboards are open.

We have decided to use IGT (in game time) as the timing method for the main game runs; this way we have a natural load remover and run verification is easier. Secondary categories that don't start from a new game (Berserker% and Muspelheim%) still use RTA (real time). Forum post with info on how IGT works: https://speedrun.com/gow_ragnarok/thread/46row/

The categories are divided into the three platforms the game was released on (PS5, PS4, PS4 Pro). Since each platform has a different framerate, it's best to divide the leaderboard, even if loads are not counted when timing the run with IGT.

Unfortunately the game was released without an NG+ mode or a way to skip cutscenes, so the current run is quite long and has A LOT of cutscenes. We hope a patch gets released soon, as was done with God of War (2018).

We are still open to feedback and suggestions regarding new rules and new categories, including categories for the Category Extensions page (https://speedrun.com/gowce).

The current categories are:

• Any%: The standard run of the game on the easiest difficulty; glitches are allowed, although no skips or major glitches have been found yet. If the game is like the previous entry, we predict this category will remain essentially glitchless. • Very Hard Glitchless: Full run of the game on Very Hard (Give Me God of War) difficulty. Glitches are not allowed, should any be found. • Svartalfheim%: A short category that ends upon completing the first Svartalfheim section of the game, after rescuing Tyr, with either Any% or Very Hard Glitchless rules. This category is good for players that can't or don't want to play for 10+ hours to complete a full game run. In other God of War games, the short category is in the Category Extensions page, but to increase its visibility we are testing putting it on the main board this time. • Berserker%: A challenging category that is similar to Valkyrie% from the previous game. The goal is to defeat all Berserkers, with options to play on Standard difficulty or Very Hard. • Muspelheim%: A challenging category that is similar to The Trials from the previous game. The goal is basically to complete the challenges of Muspelheim, including the Valkyrie Gná fight, on either Standard difficulty or Very Hard. Since the challenges on the side arenas are relatively easy and repetitive, this category only includes the 6 main challenges at the center arena, which are freely accessible after completing them for the first time.

Read more
Posted 1 year ago by

To give everyone enough time to enjoy the game and discuss what the categories and rules will be, we will open the leaderboards on November 30, three weeks after the game's release. Players are welcome to start routing the game and doing preliminary runs before then. I invite everyone to join the God of War speedrunning discord where discussions will happen: https://discord.gg/RM8S7J8

Read more
Game stats
Followers
172
Runs
151
Players
37
Latest news
Svartalfheim Glitchless and Valhalla Any%

With the discovery of a big skip that saves over 10 minutes in the beginning of the game, the Svartalfheim% NG+ category has a new Standard Glitchless subcategory, for those that don't want to perform this glitch. Since this skip is only possible on NG+, the non-NG+ Svartalfheim category is unchange

2 months ago
Latest threads
Posted 4 months ago
0 replies
Posted 1 year ago
2 replies
Posted 1 year ago
1 reply
Posted 1 year ago
Posted 1 year ago
1 reply
Posted 1 year ago