speedrun.com speedrun.com
  • Games
  • Streams
  • Forums
  • More...
    Home Games Streams Forums
    News Knowledge Base About Support Hub SRC Supporter Speedrun Shop
    Night Mode
    Social
    Twitter Discord
  • Log in
  • Sign up
Language (Beta)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

Cancel
Friday the 13th
Friday the 13th (1989)
NES
Leaderboards
    Full Game Leaderboard
News Guides Resources Streams Forum Statistics Boosters
Friday the 13th Forum  /  Jason's movement

ChimpChimp

United States

  ChimpChimp
2 Aug 2019, 22:22

I would not feel bad about things like the alarm not going off, Jason getting away, etc, that's just part of this run. Sometimes Laura will be in the cabin in the 1st cycle instead of Crissy, nothing can be done to know in advance.

As far as I know there is no tutorial for this game.

Jason getting away in 2nd cycle is the main way I've lost runs. Once I fully learned the route, I focused on practicing the Jason fights, particularly the timing of the shots (You have to land enough shots on him, otherwise he will get away). I would focus on practicing the Jason fights on the 2nd and 3rd cycle so that when you get the right seed, and good RNG, you're ready to finish him.

 

dvstinjamesdvstinjames

Missouri, USA

  dvstinjamesdvstinjames
10 Jan 2020, 10:59

You really do gotta mash fast, but you have to time it right and RNG is definitely no one's friend in this game. In my route when you start getting onto Day 2 and 3, you have to be careful to hit your 6th shot in each fight sequence and fire the 7th when you know you can land at least 2 more before Jason's off the screen, because he starts bolting on the 7th hit. On the 2nd and 3rd Days if you don't kill him on the 3rd fight sequence, the run is basically done. It gets stupid frustrating.

 

ValientlinkValientlink

United States

  ValientlinkValientlink
22 Jan 2020, 07:46

I find timing the throws better, there is a certain rhythm to it. And it feels easier with Mark/Laura in particular but maybe that's placebo. They do throw a bit slower and it feels like there's more control?

 
Latest News
View all
No news
Recent Threads
View all
Thread Author
Race% 2.0 has arrived!
Last post 27 Jul 2022
ZeroThe14thZeroThe14th
0 replies
Friday the 13th Community Races
Last post 29 Mar 2022
ZeroThe14thZeroThe14th
4 replies
Community Discord
Last post 12 Mar 2022
PGHGuitarGuyPGHGuitarGuy
1 replies
Race% (no more resets!)
Last post 4 Mar 2022
ZeroThe14thZeroThe14th
7 replies
Regarding Everdrive N8 Pro save states.
Last post 24 Jan 2022
TheMightyMeatbagTheMightyMeatbag
9 replies
Moderators
ValientlinkValientlink  neonstreetlightneonstreetlight  VideoGameRouletteVideoGameRoulette  PGHGuitarGuyPGHGuitarGuy  ZeroThe14thZeroThe14th 
speedrun.com speedrun.com
Overview
Games Forums Streams News
Support
Knowledge Base About Support Hub Partnerships
More
Become a Supporter Speedrun Shop Privacy Policy Terms of Use
Socials
Twitter Discord
Copyright 2023
Elo Entertainment Inc.