Doesn't relate to speedruns really but something I wondered about
7 months ago
United States

You know how sometimes when you switch cabins to empty one out, the person you emptied will suddenly be stuck to the counselor who was originally there? This always seemed practically random to me but I wasn't sure exactly what's happening. I guess it could apply to a low% route depending on how you went about it.

ZeroThe14th likes this
United States

I'm not sure about that one in particular, for Low% I just kill everybody but Mark and Crissy and then so into hitless mode (or at least try to)

United States

Yeah I was looking into that, I kind of like to just use all the useless characters up to get some juice out of jason but it was just an example. I've never understood this mechanic at all and didn't know if anyone else did.

United States

Ok even more confusing is how everyone in cabins can just shift around at times. I noticed this in Pamela Powerups specifically. When I'd swap Mark with Laura in the top left cabin, I start as Laura on day 2. Makes sense, but if I pass off to mark on day 2 for instance, he won't start in the bottom left cave cabin which could potentially lead to 2 encounters.

I'd have to check your run again but I know you pass to Crissy there and might get 2? It doesn't seem to really make much difference since you'll have to fight him exiting the last cabin but still. If I leave Mark alone he stays in that cabin, if I don't he reverts back to his original cabin.

This whole counselors jumping around cabins is the single most confusing thing to me next to the southern woods. I know how to get to south of camp through them but damn they seem way more full of deadends than the northern woods which are so easy to navigate.

United States

I know the counselors will move around on a timer (maybe 90 seconds or something like that?) but how they move is a mystery to me. It would be simple if everybody just shifted one cabin over or something, but when I'm doing hitless runs with cabin only counselors, which involves a lot of waiting, everybody will be moving to the opposite side of the map that Jason is on, and when he gets back to that part, they've moved back over to the other side again. It's ridiculous!

United States

I didn't know there was a timer, I think I had a sense there might've been something like that but not with certainty. The whole thing does seem really scattered and weird, I don't know why Mark goes to the default cabin if you try to switch to him bottom left of the cave, his position after swapping with Laura when you kill Jason on day 2 for PP.

But yeah I never understood why sometimes you'll switch off, and then you'll like, carry the counselor. Maybe only certain cabins I don't really know. Other times they'll go to the next cabin as usual, but sometimes they don't. I've had swaps with the top left cabin that went to either one of the cave cabins or somewhere else entirely.