ANNOUNCEMENT: Removal of Legacy Runs
2 years ago
Colorado, USA

Hello, everyone!

Now that we've (mostly) fixed FNaF 1, FNaF 2 is next on the chopping block. And just like FNaF 1, we're going to be banning legacy runs from the leaderboards.

We found two quirks about the legacy versions of this game that just make speedrunning less fun:

1.) Night length seems to deviate by a random amount. We don't really know what causes it. Either way, it isn't a massive difference; Only ~1s of deviation. But across an entire run, that could be 5 seconds that a legacy runner would save over a CP runner, for doing little more but grinding the game until they lucked out and got better night lengths than anyone else. This alone wouldn't be a GREAT reason to remove legacy runs (If anyone CAN figure out why night lengths are random in legacy versions, we'd love to know more.), but it would only really turn this game into more of an RNG-fest than it already is.

2.) Night length depends on PC power. In short: If you have a better PC, and you're playing on legacy, you're going to have shorter nights than someone with a worse PC playing on legacy.

If you're reading this RIGHT as the announcement is posted, you might see some legacy runs still on the boards. It will take ~30 minutes to get rid of them all. Thanks! ~Hailoh

Edited by the author 2 years ago