Fallout: Brotherhood of Steel Any% Guide
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Fallout: Brotherhood of Steel Any% Guide
Updated 6 years ago by HitSponge

CHAPTER 1:

  1. Bar: From start run straight down to bar entrance. Ruby - Last option. Enter Bar. Equip weapons and use Pistol on Raiders. 8 Total Raiders. Talk to Armpit - Last option. Leave bar.

  2. Town Center: From bar run directly right to Mayor. Mayor: 2nd/1st/Last option order. Run southeast to Warehouse.

  3. Main Storage: 25 Scorpions. Right/Left storage lockers pick up ammo. Kill all scorpions. Move down break box and pick up Spiked Baseball Bat(SBB). Enter Auxiliary Storage.

  4. Auxiliary Storage: 23 Scorpions. Move left(North) to door/open move down hallway. Lockers before next area. 1 SBB. 1 Scorpion will remain until 2nd is clear.

  5. Warehouse 2nd Floor: 9 Scorpions. Turn right(West) Box has Beretta. Equip Beretta. Lockers - Spiked Gloves. Footlocker- Beretta. Activate Crane. Far end has Combat Knife.

  6. Auxiliary Storage 2: 1 Scorpion. Enter Basement.

  7. Basement: Giant Radscorpion. Run up to it and baseball bat it to death. Back to Aux. Storage.

  8. Auxiliary Storage 3: Go straight to Main Storage.

  9. Main Storage 2: Run all the way back to Town Center.

10.Town Center 2: Run Northwest to Mayor. 2nd option. Talk to Jesse. Sell everything but SBB. Buy Hunting Rifle. Buy max small ammo. (Approx. 500)

11.Crater Upper Level: (Save optional) Go Northeast in ruins. Pick up torch/caps. Continue North.

12.Crater Lower Level: White Chest. Head East til footlocker. Head South past car. Head West. Footlocker - Leather Armor. West then South. Go East at large green pool.

13.Crater Pit: Mayor- Mash A for dialogue. Strafe and fire in a small circle around him til dead. Leave pit.

14.Crater Lower Level 2: Run back to Upper Level.

15.Crater Upper Level 2: Run to Town Center.

16.Town Center 3: Armpit - Mash A. Kill Flamer. Run to Warehouse - Mash A. Run full circle killing all raiders. About 20 Raiders.

17.Town West Side: Approx 38 Raiders. 1st building on left(South) White Chest - Riot Gauntlets. 3 Raiders. 2nd building Footlocker - Riot Gloves. Head North. Long alley - Flamethrower. Go to North Side.

18.Town North Side: Approx 39 Raiders. Should be 19 raiders left before crossing train tracks. Go to East Side

19.Town East Side: Approx 36 Raiders. First building footlocker - Riot Helmet. South past building footlocker - Riot Gloves. 10 Raiders left before crossing gate. Last 2 down alley. Footlockers - Caps/Riot Gloves. Go back north to Town Center.

20.Town Center 4: Enter Warehouse Main Storage - Mash A on dialogue.

21.Warehouse Main Storage 3: Talk to Vidya - 1st/1st/2nd option. Talk to Jesse - 2nd/2nd option. Enter Town Railyard.

22.Railyard: Go West then North then East through Minefield. Turn North at Brahmin. West at flamers and go through maze. Kill last flamer for key to gate. Go to gate Enter Town Mill Exterior.

23.Mill Exterior: Go West and follow raider to minefield. Go West through minefield. South through minefield. Kill left female raider for key to gate. Go to Mill Parking Lot.

24.Mill Parking Lot: Jessie - Ask about mill(Option 2?). Go East to Mill Storage Area.

25.Mill Storage Area: Follow linear path to activate blue door switch. Footlocker - Riot Armor. Follow linear path to Mill Generator Area.

26.Mill Generator Area: Follow path. Open door, jump on pipes then go West. Pee green guy talks. Run through door and head South to Generator Room. Hit switch, run back and go West. Hit switch to stop steam and go South then West to Mill Office Area.

27.Mill Office Area: Turn East past skull. Linear pathing. Mill Storage Area is at South end.

28.Mill Storage Area 2: Run all the way back to Mill Parking Lot.

29.Mill Parking Lot 2: Go North to Mill Grinder Area.

30.Mill Grinder Area: Mash A. Maytron - Mash A. Get mid-range and rifle her to death. Grab dual Eagles and go back to parking lot.

31.Mill Parking Lot 3: Jessie - 3rd option.

32.Town Center 5: Run left(North) to Wasteland Stranger. Stranger - 3rd/2nd option.

CHAPTER 2:

33.Bridge West: Ghoul Merchant - Sell all but melee weapon. Buy Combat Shotgun + Ammo(840). Go Northeast to Bridge East gate.

34.Bridge East: When in doubt the goal is far east to exit. At exit go East first and grab Metal Gauntlets/Combat Shotgun/MeatCannon(Optional). Then go to Docks Shipyard.(Place sucks)

35.Docks Shipyard: Head South then West then South, blow up boxes and continue North. Dead on end right has home-made laser pistol(Optional). Go West through pools through 2 doors go left from boxes to next door and go West. Northwest is homemade laser rifle(Optional also). Main exit is Southwest to Docks Warehouse District.

36.Docks Warehouse District: Head West past barricades then North past 1st car. Take door East, jump past barrels. Run East til Mutants. Run back to Save point and go North. Building footlocker - Homemade Laser Rifle. Go to Docks Holding Pens.

37.Docks Holding Pens: Head East and kill ghoul behind large container for key. Then go North kill ghouls at right of gate for key. Go through gate. Go North to next gate kill ghoul East of gate for key. Go North again to last gate. Go East and touch cross and kill ghouls. Enter Docks Torture Chamber.

38.Docks Torture Chamber: Rhombus - 1/1/1/Last option. Blake - Last Option. Get close and shotgun or meatcannon to death. Pick up key. Follow Rhombus out.

39.Docks Holding Pens 2: Follow Rhombus and kill/open fast. Hold targeting and shoot til Rhombus - Mash A. Go South then East past Savepoint then South then West to exit Docks Warehouse Exit.

40.Docks Warehouse District 2: Go South to Savepoint VT sign and turn East to Vault Tech Storage. One mutant has key.

41.Vault-Tech Warehouse Storage: Go East then North then West to VT Warehouse Basement. (Go West then North for Combat Gloves and Monster Ripper)

42.Vault-Tech Warehouse Basement: Go linear path West. Go North in large area. Near elevator exit go East open grate and turn right to open door to switch. Activate generator and go to elevator exit.

43.Vault-Tech Sub-Basment: Kill turrets. Footlocker - Caps/stims. Enter Vault.

CHAPTER 3:

44.Vault Residence 1: Go to console. 1st option. Go activate laser switch and head South past big beetles. Exit is far North side.

45.Vault Residence 2: Tape Puzzles: 1st: 1/2. 2nd: Middle/Right. 3rd: A/C/D/A. 4th: 3/4/6/7. Get keycard and exit.

46.Vault Residence 1(a): Follow path back and go North and kill Super Mutant. Exit North.

47.Vault Residence 3: Go East and kill mutants with launchers up to savepoint. Clear pathway for robot. Head North then West then kill launcher mutant. Run and turn right in large area and activate console. Run back and avoid lasers. Go West to robot console and orient camera to East and move all the way to the switch. Run past where you left robot to activate Overseer switch. Activate Overseer switch and exit to Vault Residence Hub.

48.Vault Residence Hub: Mutant General - Last options. Meat cannon/ Shotgun to death.

49.Vault Ruins 1: Girl - Mash A. Go right to shop. Sell all but meat cannon/shotgun/melee weapon. Buy Laser Pistol. Follow girl and shoot whatever is in the way.

50.Vault Garden 1: Patty: 1/2/1/3 options. Go to Cheng and buy up stimpacks/Heavy Energy Ammo/Power Armor parts. Go West past 2 doors into garden and Northeast to Vault Facilities 1.

51.Vault Facilities 1: Use laser pistol on robots. Footlocker - Tesla Helm. Footlocker - Tesla Boots. Protect the Tech. Don't shoot him either. Go West to Vault Facilities 2 after he opens door.

52.Vault Facilities 2: Go West turn North at first turn then West. Go North into small side corridor(faster). Go East and reset circuit. Head back to door and go East then North to Savepoint and West to reset circuit. Run back to exit by going through corridor. Doors will be locked.

53.Vault Facilities 1(a): Run straight to vault facilities 3.

54.Vault Facilities 3: Run through linear path and hit switch. Hit console. Turns off 3. Turn off 2. Turn off 6. Turn off 1, kill green laser bots. Head North. Turn off 9. Kill 4 bots between lasers and go North. Turn off 11. Console turn off 12. Duck under 13 after killing close bots. Kill bots in area and turn off 15. Console turn off 14. Go West past turrets to Vault Mainframe.

55.Vault Mainframe: Kill Nightkin and activate console - Mash A. Go West to Vault Garden.

56.Vault Garden 1(a): Talk to Patty - 1/1/3rd option. Shop with Cheng if needed and go straight West to Vault Ruins 1.

57.Vault Ruins 1(a): West to dirt area North. Go around locked door East and head West. Go South at deadend. East through 2 doors. West again. West of exit go til footlocker - Shredder(Sweet). Exit to Vault Ruins 2.

58.Vault Ruins 2: Go Northwest and hit panel and switch through window with gun. Go into northern next room and shoot computer. Go East, open door. Room with beetles blow up boxes near footlockers - Power Armor/Gauntlets. Exit Vault Ruins 3.

59.Vault Ruins 3: Go North. Turn East at bend. Turn South then East then South then West to exit.

60.Vault Ruins Cave: Scientist Dubois- Mash A. (Meatcannon'd Mother Deathclaw and game crashed) Meatcannon MotherDeathclaw when she's close for a 2 shotter.

61.Vault Ruins 3(a): Run back to exit Vault Ruins 2.

62.Vault Ruins 2: Go South and East past old exit. Go North over pipe and around and East to exit.

63.Vault Garden 1(b): Follow linear path up/down to garden area. Go Southeast and South to exit.

64.Vault Lab 1: North/West/North/West/South at Savepoint. Kill mutant near exit for eyeball. Exit.

65.Vault Lab 2: North/East/South/East Savepoint/North/South/East/South to Adolesent Deathclaw. Pick up Turbo Plasma Rifle on bench and ammo. Shoot A. Deathclaw til death and grab key. Run back and head West at bend to door. Door code is 929.

66.Vault Lab 3: Shop sell and Buy up all Heavy Energy Ammo. Go West and clear area. East/South to next area, clear it. (Plasma Cannon in room) Go East to next area, clear it. (Advanced power armor set under boxes in room) Exit North to next area, clear it. Exit East to Vault Lab Core.

67.Vault Lab Core: Attis - Mash A. Circle into him with Turbo Plasma Rifle. Approx. 500 ammo to kill. Goo form - Get close to eye, hold right trigger and fire til dead. Mouth form - Shoot mouth and run when needed. 2 round possible. Exit.

68.Vault Lab 3 Mutated: West/South door/South kill mouth. Exit to Vault Lab 4.

69.Vault Lab 4: Patty - 1/1/1/2/2 option. Shoot blob mouth til dead with Meatcannon. Activate bomb. Go north to exit.

70.Vault Lab 1 Mutated: East to door. Exit to Monorail. A winner is you!

Game stats
Followers
31
Runs
3
Players
2