Hi all,
I am happy to announce that speedruns for Dwarf Complete will now be verified again. Since the old moderator for this game has been inactive for years, I have recently become moderator and verified eight pending runs, many of them world records at the time of submission.
For now I leave the rules of the game unchanged. However, both GarryTW and me have independently discovered a method to save time in an uncoventional way. By closing and restarting the game, the player respawns back in the starting room, which is often faster than going back after reaching a distant item. Cutscenes, especially the long cutscene after collecting the 40th item can also be skipped this way. Considering this, timing the game additionally by IGT (In game time) and/or splitting the categories into allowing/not allowing to restart the game during the run are options for future rule changes, if requested by the community.
Hi all,
I am happy to announce that speedruns for Dwarf Complete will now be verified again. Since the old moderator for this game has been inactive for years, I have recently become moderator and verified eight pending runs, many of them world records at the time of submission.
For now I leave th








