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Your run of the category
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Timing method and rules for the category
Hello I have been asking for this category since the first month of the games release. I present PET%! A category where you must grab and bring back every pet to the horse NPC in uncanny streets. This category seems simple but there is a lot of tech involved including things only seen in this category. Here is my run: The timing for this run would have time start like every other category and end the frame the saving icon appears in the bottom left of the screen after talking to the horse NPC. (Note there is a bug where the music in the VIP lounge will be super loud and make everything else in the game unhearable. I'm not sure how to fix this, but it makes it super easy to splice. So maybe there could be an extra measure to make sure splicing doesn't happen.) (Another note I just realized there is a music slider in the settings...)
Scripted category. You can use auto hop macros, auto interact macros, and the pythron script to launch to the island in the sky. Complete either ending of the game. Timing starts the frame the "eyes" text disappears and time ends when you lose control of the player and corrupt.


















