The current route for leaper/disruptor saves a lot of time but might count as an exploit, I don't want the route to be disallowed but maybe implement an e / ne category for tt? A lot of people find that the routes created after thunder's leaper (basically craftain's run onwards) "spoil" time travel so I think this would be a good idea (lol)
How much is the time? The time for Into The Jungle is like close to 4 so it needs to be significant in my opinion to be worth seperation
also your main man thunder will have a wr again which is vital ;D
Also Craftain doesn't have the exploit in question so he would still have wr over you x3
EDIT: He does xd
Alright so I did investigation and:
The exploit itself with optimal route (tac's route) is optimally about 3 seconds faster than exploit without optimal route (Craftain's route) and compared from tac and thunder's run it's like 5 seconds. Just the main exploit itself optimally saves around 2.5 (2 if you're a fucking god at no exploit route).
I guess I would say that it's worth seperation of categories, and therefore I guess I'm doing that













