Time without loads added + Guide
Posted
byFor the new runs, a software that recognizes the image of a loading screen will be used so that the loading screen will not be counted, so that the times are not unbalanced by the fact that the game is P2W in the optimizations, this is the best option so that runners who play in emulator do not feel unfair to those who run on PS2 with the FDS option activated and that is a more powerful console.
(for those who want to know more I made a comparison of loading screens to have a notion of how there are differences both in emulator and console: https://www.speedrun.com/disneys_lilo_and_stitch_ps1_/thread/v0gk4)
- The times of the PC version and individual stages will be the same;
- PC has instant loadings and individual stages the IGT of the time trial is used;
- I will try to update the times of all the runs so I don't have problems.
AutoSplit/Remove Loading Times (Tutorial) https://www.speedrun.com/disneys_lilo_and_stitch_ps1_/guide/ls761
NEW TIME RULES
With the appearance of a new Autosplit, the times of the categories “Any% (PS), 100% (PS), Lilo% and Stitch
Recent runs