Settings: Acceleration From the start: Timer start
Skip OP Hidden switch 1: Down right of the treasure chest 2: Top right step of the wall 3: Up behind the house 4: Center behind the house 5: Left behind the tree wall
Equipment Change For Rosary's Imperial and Adel
Tutorial 1 Normal conquest
Tutorial 2 1: Up 4 2: Throw down 1
Tutorial 3 1: Adel punches front, Rosary throws fighter, fighter throws Prinny for back processing
Tutorial 4 1: Move Adel left 1 2: Throw Prinny to the two below
Character Creation One Prinny: Lower SP Four Thieves: Lower HIT
Weapon Purchase 6 toy bows + 2 bean guns Equipment Change Adel (gun), Fighter (gun), Red Skull, four Thieves equipped with toy bows Bonus careful save
Hanako's Summoning Experiment: Amazing Demon King Bonuses up to 2: "Experience", "Humanoid Weapon", "Other than Experience" Compromise: Up to bonus 1 "Experience", "Other than Experience". Target weapons in Mabel MkⅡ battle
Recovery
Mabel MkⅡ Battle 1: Right 1 2: End 3: Throw thieves to sleep + poison Then leave it unattended while reapplying as needed
Recovery
Equipment Change Adel: Remove the Imperial Plum: Imperial and acquired weapon
Bonus careful save
Back Beginner's Field Bonus: "Humanoid Weapon", "Experience over 17500" and together "Experience over 37500"
Character Creation Create a star skull with Plum
I also want to buy shoes
Equipment Change Move the bow from Red Skull to Star Skull Plum gets a staff
Recovery Select bonuses if necessary
Money Making Back 1-1 Order Move Adel, Star Skull, Plum, Thief 4, Thief 3, Rosary move throw, Fighter move throw, Adel throw, Thief 2 down, Thief 1 up, On enemy revival turn, Thief 1 takes consciousness, allowing character selection with × + R1. When moving to Fighter, after Adel throws, move Thief 1, then character selection twice.
Armor Shop Sell all → Buy back 500,000 HL Customer rank 8 20 slippers
Equipment Change Adel, Rosary, Fighter, Prinny, two Thieves each get three slippers
Order Change Plum: Move Star to the top, reorder with Red Skull moving up sequentially
Ask the shop for more expensive items 8 times
Purchase 4 Peregrine Falcon shoes, customer rank 10
Ask the shop for more expensive items 2 more times
Equipment Purchase INT 650↑ Venus Wand or Sun Staff Fist: Bichawa Gun: Kenmitarai or Crisis
Equipment Change Adel & Rosa: Purchased fist and gun Plum: Purchased staff and three Peregrine Falcon shoes
1-2 Throw Prinny
1-3 (1) 1: Adel moves to upper level, Plum moves to upper level and gives Oak 3 stars, Rosary handles Mossman 2: Handle Oak
1-4 (2) 1: Plum moves two squares down from the left swirl, Adel right, Rosa center 2: Defeat each
2-1 (1) 1: Let Adel charge in 2: Left 2 3: Flying Blazing Kick, if insufficient counterattack, Plum handles as needed
2-2 1: Plum handles it
2-3 (1) 1: Rosary's barrage flower handles three female warriors, Adel throws Plum to handle three in the back 2: Adel and Rosary handle one each, Plum handles two
2-4 1: Warrior throws Adel to destroy the geo in the back, Rose handles male warrior, Plum attacks Actorale
3-1 1: Plum from stump top to left zombie with star, Adel attacks left zombie, Rose up 2 for right zombie 2: Adel attacks zombie that approached, Plum handles zombie below, Rosary handles zombie in the back 3: Plum handles remaining zombies
3-2 1: Geo destruction OK
3-3 (1) 1: Adel on top frog, Plum from diagonal to frog with star, Rosary shoots from up 1 2: Rosary shoots from two left of Plum, Plum moves to tree crossing with star 3: Plum 2 stars
Equipment Change Tink: 2 slippers and Peregrine Falcon shoes
Send top two items to storage Receive indictment from postman, head straight to item world If possible, Plum handles the trial, if not, don't worry.
3-4 1: Plum and Adel throw Etna to base Lose event
4-1 (2) 1: Plum thrown by Fighter crosses river + star handles right in front of bridge, Adel handles 8 with Prinny throw 2: Plum handles from behind bridge pillar with star
4-2 (1) 1: Adel moves to red edge and handles with smoke leg, Plum thrown by Fighter handles in reverse order 2: Adel maximum move with smoke guest, Plum handles remaining group
4-3 (1) 1: Adel, Plum, Rosary, Fighter tower throw. Plum handles top three. 2: Handle remnants
4-4 (1) 1: Fighter at protrusion tip, Adel moves in front and throws Adel for wind fist geo processing, Plum maximum move handles two criminals, Rosary also maximum move 2: Plum moves one level down to purple for 2 stars, Rosary handles two Heavy Knights, Adel maximum move handles Thief 3: Then exterminate
5-1 (2) 1: Plum one level up handles two oaks, Adel lower level two oaks with smoke leg, Rosary handles nearest Bogard 2: Rosary & Adel handle Bogard, Plum moves diagonally to oak to handle two oaks 3: Adel handles Bogard from the front, Plum moves to left diagonal front of blue to handle four except Alraune 4: Plum handles two Alraunes
5-2 1: Plum closest handles three with 5 stars, Rosary handles three in the back left 2: Rosary from stone's back left handles three, Plum on spot with 5 stars
5-3 (1) 1: Plum handles Actarale, Adel eradicates geo 2: Handle remnants
5-4 1: Plum maximum move front handles three, Adel moves to grid below with smoke leg, Rosary up 1 attacks upper oak 2: After attacking, Plum moves to grid, Adel & Rosary as needed
6-1 1: Adel throws Plum up 2, front three with area 5 stars 2: Plum moves to bottom left of Thief, handles two below with area 5 stars 3: Plum center 5 stars
6-2 1: Fighter throws Plum, Plum moves behind Dollmaster to destroy red geo, Adel and Rosary handle nearby two 2: Adel upper left, Plum processes from two right squares of old man 3: Handle remnants
6-3 (1) 1: Adel for right Kettsee with phantom fist, Plum for left Kettsee with star, Rosary and Fighter move to aqua Then throw and process area while exterminating
6-4 1: Adel ends with Prinny throw
7-0 Maximum move with star, then it's a game of chance
7-1 (1) 1: Plum right side, Adel left side Then exterminate
7-2 (1) 1: Adel and Plum knock down from bottom up in order If they can be defeated together, throw and exterminate in sequence
7-3 1: Plum steps in and handles two Heavies 2: Plum and Adel handle left and right bows + guns 3: Adel handles magic swordsman, Plum handles two Heavies Then flow
8-0 1: If there are 7 stars, handle three each, otherwise with 5 stars Sequentially
8-1 1: Plum down 1 with 5 stars 2: Handle remnants
8-2 Plum advances
8-3 1: Adel and Plum advance 2: Plum from above wall with star, Adel as appropriate Then exterminate
8-4 1: Plum with star for two dragons, Adel for wall ghost, Rosary for red skull 2: Plum for back magician, Adel for upper wall ghost, Rosary if not defeated
9-1 1: Plum for top 1 left all, handles three in back top 2-3: Handles roof ninja 4: Group in back with 7 stars Then exterminate
9-2 1: Plum moves to front red below with 4 stars 2: Across with 4 stars
9-3 1: Adel throws zombie to purple, Plum handles two Then follow the path
9-4 1: Thief 1 & Thief 2 maximum move, Thief 1 throws Thief 2, Thief 2 handles front group with Prinny throw, Adel (one step before telephone pole), Fighter, Thief 3, Thief 4, Plum, Yukimaru tower move, Yukimaru handles two in back 2: Handle remnants
10-1 1-2: Plum from panel top with star 3: Plum moves and 7 stars for two, Adel moves 4: Plum moves then attacks, Adel moves 5: Adel throw bug, Plum after move 7 stars 6: Adel bottom right, Plum top right
10-2 1: Adel right 1 up 5 with Prinny throw, Fighter right 1 up 2 with Prinny throw 2: Adapt after warp
10-3 1: Adel throws Plum, 7 stars for four 2: Plum moves and 7 stars, throws Prinny from panel 3: Handle remnants
10-4 1: Plum moves to lower corner, 8 stars for two 2: Plum left 2, 7 stars for samurai and ax snow, Adel with smoke leg for ax snow Then throw and exterminate together
11-1 1: Plum up 2 with 5 stars 2: Plum moves to right no entry before, 5 stars 3: Plum with 2 stars for geo destruction, Adel throws Plum to high ground 4~: Process together as needed, throwing Adel to high ground
11-2 1: Etna, Yukimaru throw Plum, Adel. Plum moves and 8 stars, Adel moves and blazing kick 2: Adel attacks magician, Plum moves and 8 stars
11-3 1: Adel right 1 with blazing kick, Plum from high ground corner with 5 stars, Etna and Yukimaru throw lifting geo 2: If Adel remains, blazing kick or Fighter throws Adel, Plum from high ground corner with 5 stars 3: Plum processes with 5 stars
Check SP around here
11-4 1: Release three from below, Plum left 4 with 8 stars (centered on geo symbol) handles two above 2: From slope bend with 7 stars for two 3: From slope (40dm, one step before maximum move) star for Star Skull 4: Left 2, 8 stars including purple geo for three 5: 1 star for lower archer 6: 8 stars for remaining two
11-5 1: Plum moves to blue square, Rosary left 2 calculates well then Plum with 7 stars 2~: Adapt to remaining
11-6 1: Adel, Fighter, Plum tower. Adel diagonally throws, Fighter left throw, Plum lures dragon while destroying purple geo. 2~: Try to exterminate together as much as possible. Prioritize dragons and frogs if possible (tend to remain)
11-7 Lose event 1: Fish out from one step up. 2: Fish out one step before. 3: Throw Laharl to base panel.
12-1 1: Etna, Yukimaru turn purple geo to green, someone throws purple next to base panel, Adel special ignites, handle remaining with 7 stars
12-2 1: Star from base 2: Star from base 3: Move to tip front, 9 stars for two 4: Star behind screen 5: Star for white thing ahead 6: Adel throws to green, left 3 for maximum range star 7: Defeat with star
12-3 1: Maximum move -2, 6 stars (three rotations) 2: Maximum move right, 7 stars (aiming between clowns) 3: Remaining clowns with 2 stars (three rotations) 4: Zombies with 5 stars 5: Handle remaining zombies 6: Oaks with 7 stars (one rotation) 7: Remaining oaks with 2 stars (three rotations) 8: Move and 5 stars for ghost
Recover if necessary
12-4 1: Adel maximum move with smoke leg, Rosary moves behind Adel to calculate well, Plum right with 5 stars 2: Adel throws Plum, 8 stars for top three 3~: Then flow
Recover
12-5 1: Adel attacks first one, Plum from base with star 2: Plum, Adel, Fighter tower, throw downwards. Plum with 7 stars attacks two 3: Plum stationary, starts attacking enemy + disappearing geo with 8 stars, then left 1 (if warrior remains, Adel defeats) 4: Plum on spot defeats lower enemy 5: Plum right 1, 9 stars defeats five including gun 6: Plum starts attacking upper left old man with star, then moves to lower warp 7: Left 1, star for enemy in back 8: Star for lower old man 9: Star for remaining gun
Recover
12-6 1: Plum moves maximum -1, Rosary behind Plum calculates well, Plum 7 stars for two attack. Fighter, Adel, Etna, Yukimaru, Thief 1 tower and throw up, Thief puts warlock to sleep. 2: Thief 1 poisons warlock (Thief 1 with □ + R1 twice for Plum). Rosary calculates well then, front three to four dragons should be within range of 7 stars, so Plum processes without moving (left white dragon and center white dragon should not move, be careful). Also, any dragon out of range and damaged is handled by Adel. 3: Rosary moves in front of Plum then throws Plum. Plum 6 stars for two white dragons. 4: Rosary moves in front of Plum then throws Plum. Plum 9 stars for four (two remain behind). Thief 1 puts warlock to sleep. 5: Rosary moves left to Plum and calculates well, Plum processes remaining two. Thief 1 poisons warlock. 6: Rosary throws Plum to demon general with star. Turn ends with warlock also dying from poison.
13-1 1: Plum left 1 to lower female ninja with star, healer in front of Plum. 2: While processing three female ninjas, Thief 3 moves maximally to fish. (Probably fishing left and right ninjas) 3: While starring one ninja and samurai, Thief 4 moves maximally to fish. 4: Then Thief 1, Thief 2, Adel, Rosary use fishing while exterminating.
Recover
13-2 1: Plum moves maximally to red magician with star, Thief 1 moves behind Plum. 2: Plum moves to tip with star. Adel, Fighter, Thief 1 tower and throw at 5 & 4. Thief 1 moves maximally left, drops 20 damage geo to red. 3: Wait until cat dies by spamming wait. N: When cat dies, Adel throws Plum up maximally, Plum moves left to bridge and stars Woodman.
13-3 1: Adel, Etna, Plum tower and throw left maximally. Plum handles old man and geo disappearance. Then throw and sequentially exterminate. Leading with ax snow is also good
Recover
13-4 1: Plum maximum move, align Adel, Rosary. Calculate well, blazing kick (backwards), 5 stars for front two. (From now on, Rosary calculates well for Plum every turn) 2: Adel throws Plum two squares, 2 stars left. 3: Plum 2 stars right 4: Adel throws Plum three squares, 7 stars for two Woodmen. 5: 7 stars again 6: 7 stars for two left 7: 7 stars for two right 8: Adel moves Plum first then throws maximally (reaching stairs). Plum 7 stars 9, 10: Plum 7 stars
Recover
Hanako's Summoning Experiment Site → World's Strongest Swordsman
13-5 1: Plum, Sapphire move. 2: Plum moves to bridge, Sapphire behind then rapid 2 stars.