Emulator rules
7 years ago
Germany

Not a mod, so I have no power here anyways.

However, you actually don't need resets for a good any% time. My Bakemon route does all manipulations (Slots, Thunder Justice, Spinning Shot, Monochromon and Piximon) within the first 30 minutes in a consistent manner. (Just like the current 100pp route) Sub 1:22 times should be easily possible with this route, probably even better.

But ultimately the emulator will always be slower than console, due to it's poor loading speeds (ePSXe 1.7.0 still loads slower than a PS2 with FDS).

Oh and another problem is, that reset times actually vary between consoles as well.

Germany

why not make a no reset category so everyone can compete :)

Edited by the author 7 years ago
Germany

It would actually hurt competition a lot to do so. There aren't that many runner to compete to begin with, but by splitting the categories you'd thin out the field even more.

I doubt console runners will run both categories unless the reset-less route is actually faster, so there would be no real difference between 2 categories and filtering the leaderboard by "emulator only". ;)

After all, emulator runs can still compete against each other. (-> someone please beat my time!)

Mecklenburg-Vorpommern, Germany

Nobody will ever beat your time Syd, bc emulator players are lazy af and do not learn slots. (Besides you.)

@RooneyBoy just don't mind the best times on the leaderboard unless you are willing to learn very hard strats. I'd recommend to just learn the no-reset strats and once you have a good run accept it. This game is lots of fun to run and you don't always need top times to be proud of yourself. For everybody not running this game, I guess finishing in even 2 or 3 hours is still really amazing! :)